decode: proto 304 · 2220 stat syncs · 412 zone events · 812 soldier mappings · 4.56s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| eQze | 1819▲ +0 | 40 | 1 | 17 | 1 | 4 | 3.33 | 0 | 9209 |
| AssClap#1 | 1801▲ +1 | 106 | 2 | 3 | 23 | 6 | 3.53 | 0 | 5089 |
| Surevan | 1751▲ +1 | 76 | 10 | 2 | 0 | 4 | 3.62 | 0 | 3780 |
| wireless_device | 400 | 57 | 6 | 4 | 1 | 6 | 1.90 | 0 | 3551 |
| genzy__ | 1477▼ -1 | 70 | 11 | 0 | 6 | 10 | 1.30 | 0 | 2823 |
| PutOut | 476▼ -26 | 22 | 14 | 0 | 59 | 4 | 1.22 | 0 | 2182 |
| Big_chicken_Ba | 1086▼ -11 | 32 | 19 | 0 | 28 | 5 | 1.28 | 0 | 2068 |
| mamtom3022 | 698▼ -41 | 38 | 13 | 0 | 2 | 4 | 1.52 | 0 | 1840 |
| temp-1620438@psn | 652▼ -12 | 32 | 10 | 0 | 0 | 6 | 0.80 | 0 | 1686 |
| Patriarh_1991 | 1147▼ -7 | 26 | 6 | 0 | 11 | 5 | 1.30 | 0 | 1572 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mashukun | 999▲ +26 | 31 | 9 | 5 | 0 | 3 | 3.44 | 0 | 3665 |
| Vlada87 | 1538▲ +538 | 33 | 11 | 0 | 37 | 5 | 1.00 | 1 | 3387 |
| ttit#1 | 1306▲ +61 | 49 | 22 | 2 | 0 | 14 | 0.54 | 1 | 3108 |
| Renamed#6235 ✗ | 1667▼ -2 | 24 | 13 | 4 | 15 | 12 | 0.48 | 1 | 2862 |
| Lobotomisateur | 1616▲ +5 | 59 | 13 | 0 | 1 | 10 | 1.13 | 0 | 2761 |
| rittenhouse | 698▲ +2 | 39 | 13 | 1 | 0 | 9 | 0.83 | 0 | 2190 |
| Omeedy11659 (AI) | — | 9 | 6 | 0 | 28 | 11 | 0.15 | 0 | 1554 |
| KIser ✗ | 400▼ -12 | 2 | 0 | 2 | 4 | 8 | 0.06 | 0 | 1058 |
| verstapenzeta@psn | 400 | 11 | 7 | 0 | 0 | 16 | 0.17 | 1 | 906 |
| F1sch21@psn ✗ | 840▼ -4 | 13 | 4 | 0 | 0 | 12 | 0.33 | 0 | 750 |
| The_Last_Panther ✗ | — | 2 | 0 | 0 | 0 | 1 | 0.50 | 0 | 60 |
| tiamuzbud (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| LeTurtleVitim (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:08 | sector_1_b | Western Allies | 10 | verstapenzeta@psn, ttit#1, Vlada87, Renamed#6235 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.