decode: proto 304 · 2094 stat syncs · 0 zone events · 824 soldier mappings · 7.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pavlic_115#1 | 948▼ -52 | 85 | 76 | 2 | 6 | 9 | 1.73 | 0 | 5637 |
| Battheffuz37445 (AI) | — | 20 | 15 | 0 | 48 | 9 | 0.41 | 0 | 2919 |
| SmartExbertti@live | 400 | 44 | 39 | 0 | 0 | 7 | 1.10 | 0 | 2815 |
| MinDright (AI) | — | 21 | 15 | 0 | 32 | 9 | 0.42 | 0 | 2427 |
| балтика_9 | 400▼ -12 | 29 | 28 | 0 | 1 | 3 | 2.42 | 0 | 2305 |
| bandahboy#1 | 652▼ -348 | 23 | 21 | 0 | 0 | 11 | 0.49 | 0 | 1698 |
| murbyur63084 (AI) | — | 23 | 15 | 0 | 10 | 9 | 0.48 | 0 | 1697 |
| BlueOri (AI) | — | 13 | 10 | 0 | 2 | 11 | 0.23 | 0 | 1384 |
| Neo2214 (AI) | — | 21 | 15 | 0 | 0 | 11 | 0.34 | 0 | 1160 |
| Samjuand221 (AI) | — | 16 | 14 | 0 | 0 | 9 | 0.30 | 0 | 1055 |
| ForlyOfRocki (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| vinayen (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DON_BOSS_bera | 486▲ +65 | 187 | 35 | 6 | 0 | 3 | 11.00 | 0 | 10738 |
| RipFox#1 | 1488▲ +189 | 118 | 19 | 0 | 12 | 1 | 13.11 | 0 | 5330 |
| xAlocey (AI) | — | 16 | 7 | 1 | 32 | 5 | 0.55 | 0 | 2044 |
| LemonPilotK (AI) | — | 28 | 11 | 0 | 6 | 6 | 0.82 | 0 | 1538 |
| XxXimoxX20221 (AI) | — | 22 | 9 | 0 | 10 | 7 | 0.59 | 0 | 1404 |
| sdarmanicK (AI) | — | 23 | 10 | 0 | 2 | 4 | 0.85 | 0 | 1224 |
| joomousichak11 (AI) | — | 23 | 6 | 0 | 0 | 7 | 0.59 | 0 | 1215 |
| OverMan (AI) | — | 19 | 8 | 1 | 0 | 6 | 0.54 | 0 | 1064 |
| denzacgamer (AI) | — | 22 | 4 | 0 | 0 | 7 | 0.58 | 0 | 990 |
| Djenfort24 (AI) | — | 11 | 4 | 1 | 0 | 5 | 0.42 | 0 | 819 |
| eguang00 (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.83 | 0 | 0 |
| NeviBerne (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:48 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.