decode: proto 304 · 2951 stat syncs · 0 zone events · 1117 soldier mappings · 9.76s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -ExE-JakQu | 1587▼ -4 | 143 | 79 | 1 | 40 | 11 | 1.66 | 0 | 7879 |
| -ExE-Jover | 1772▲ +10 | 111 | 54 | 2 | 101 | 8 | 2.52 | 0 | 7632 |
| -ExE-Deadswing | 1696▲ +4 | 101 | 6 | 2 | 25 | 7 | 2.52 | 0 | 4705 |
| KobaResus (AI) | — | 28 | 20 | 0 | 0 | 11 | 0.46 | 0 | 1524 |
| bartesy (AI) | — | 19 | 8 | 0 | 0 | 11 | 0.32 | 0 | 1335 |
| askrimbomba (AI) | — | 23 | 14 | 1 | 0 | 9 | 0.49 | 0 | 1270 |
| heproyers (AI) | — | 11 | 9 | 0 | 8 | 12 | 0.16 | 0 | 928 |
| FilterStephy (AI) | — | 15 | 9 | 0 | 0 | 8 | 0.35 | 0 | 880 |
| cocoficiac6 (AI) | — | 13 | 9 | 0 | 0 | 9 | 0.25 | 0 | 790 |
| JackCool21 (AI) | — | 15 | 8 | 0 | 0 | 8 | 0.33 | 0 | 754 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PanzerKamfagen | 1618▲ +9 | 164 | 89 | 3 | 13 | 10 | 2.73 | 0 | 9071 |
| chancho343 | 1177▲ +10 | 105 | 62 | 0 | 6 | 8 | 2.33 | 0 | 6365 |
| PetterMuller | 1027▲ +1 | 83 | 51 | 3 | 0 | 8 | 1.66 | 0 | 6115 |
| FastDankin (AI) | — | 30 | 14 | 0 | 10 | 9 | 0.62 | 0 | 2689 |
| Beazard60900 (AI) | — | 23 | 13 | 0 | 0 | 8 | 0.55 | 0 | 1914 |
| DsNiGu (AI) | — | 17 | 13 | 0 | 6 | 11 | 0.27 | 0 | 1592 |
| Pippy (AI) | — | 15 | 9 | 0 | 0 | 10 | 0.27 | 0 | 1518 |
| ad4q43r753 (AI) | — | 17 | 8 | 0 | 14 | 10 | 0.31 | 0 | 1465 |
| DebalPupo (AI) | — | 16 | 11 | 0 | 2 | 6 | 0.47 | 0 | 1449 |
| Denno#6 ✗ | 1110▼ -16 | 0 | 0 | 0 | 1 | 2 | 0.00 | 0 | 4 |
| wamment1234100 | 1094▲ +19 | 59 | 0 | 1 | 0 | 0 | 1.84 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:35 | sector_1_a | Axis | 0 | |
| 7:05 | sector_1_a | Axis | 0 | |
| 9:43 | sector_2_a | Axis | 0 | |
| 17:19 | sector_2_a | Axis | 0 | |
| 21:05 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.