decode: proto 304 · 1526 stat syncs · 414 zone events · 619 soldier mappings · 3.82s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fillarius1 | — | 32 | 10 | 2 | 0 | 7 | 1.03 | 0 | 1870 |
| 67толя | — | 19 | 10 | 2 | 0 | 9 | 0.44 | 0 | 1608 |
| WhyHacı | — | 26 | 15 | 0 | 0 | 8 | 0.93 | 0 | 1340 |
| xx2341 | — | 22 | 5 | 0 | 0 | 7 | 0.49 | 0 | 920 |
| 咕咕嘎嘎灵感菇 ✗ | — | 12 | 7 | 0 | 3 | 9 | 0.38 | 0 | 689 |
| jarian901 (AI) | — | 6 | 3 | 0 | 2 | 8 | 0.15 | 0 | 394 |
| ичиго#2 ✗ | — | 8 | 2 | 0 | 0 | 7 | 0.32 | 0 | 310 |
| canned_farewell4@psn ✗ | — | 5 | 5 | 0 | 0 | 2 | 0.83 | 0 | 300 |
| Kasi10327 (AI) | — | 5 | 3 | 0 | 0 | 10 | 0.10 | 0 | 300 |
| alabyone33 (AI) | — | 2 | 1 | 0 | 4 | 11 | 0.03 | 0 | 234 |
| LonEeter (AI) | — | 5 | 1 | 0 | 0 | 4 | 0.22 | 0 | 200 |
| IamnMani (AI) | — | 0 | 0 | 0 | 4 | 6 | 0.00 | 0 | 144 |
| Emotiontroll@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 60 |
| Isa61147 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.17 | 0 | 30 |
| kilcar#1 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| doudou252 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DŨNGNHÀVĂN | — | 57 | 0 | 1 | 25 | 3 | 3.17 | 0 | 2892 |
| CRAFTERDOGE | — | 69 | 2 | 1 | 0 | 2 | 7.67 | 0 | 2630 |
| Only_Немцы42 | — | 58 | 3 | 2 | 0 | 4 | 3.05 | 0 | 2535 |
| -Свинорез- | — | 47 | 4 | 1 | 11 | 1 | 6.71 | 0 | 2454 |
| НКВД | — | 49 | 0 | 1 | 7 | 0 | 49.00 | 0 | 2432 |
| DarkFalcon#1 | — | 43 | 5 | 2 | 0 | 4 | 1.54 | 0 | 1820 |
| WaitKarrrl | — | 26 | 0 | 0 | 0 | 4 | 1.86 | 0 | 1405 |
| TheLoneWolf___ | — | 31 | 1 | 0 | 0 | 2 | 2.38 | 0 | 1075 |
| just-wizard26@psn | — | 20 | 0 | 0 | 26 | 3 | 1.33 | 0 | 1022 |
| ITS_COMMUNIST | — | 21 | 6 | 0 | 1 | 1 | 1.91 | 0 | 974 |
| BlueBolt (AI) | — | 3 | 1 | 0 | 0 | 1 | 0.25 | 0 | 184 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.