decode: proto 304 · 2137 stat syncs · 682 zone events · 797 soldier mappings · 6.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Szulerrsky#1 | 1850▲ +50 | 59 | 18 | 2 | 22 | 6 | 1.59 | 0 | 3682 |
| seregawot2002 | 1198▲ +93 | 41 | 15 | 1 | 15 | 11 | 0.63 | 0 | 2961 |
| панСэр | 782▲ +8 | 24 | 8 | 1 | 8 | 13 | 0.35 | 0 | 2380 |
| Alexandro141080 | 516▲ +46 | 39 | 35 | 0 | 0 | 3 | 2.29 | 0 | 2240 |
| SHAPESHIV | 1156▲ +28 | 34 | 14 | 0 | 0 | 12 | 0.62 | 0 | 1912 |
| Zloy_Zombi5 | 424▲ +11 | 28 | 10 | 0 | 0 | 5 | 1.56 | 0 | 1628 |
| Qwenten (AI) | — | 12 | 4 | 0 | 0 | 9 | 0.24 | 0 | 805 |
| a49418854 ✗ | 400▲ +150 | 13 | 3 | 0 | 0 | 2 | 1.30 | 0 | 701 |
| iakovos_papadaki | 400▲ +0 | 6 | 2 | 1 | 0 | 10 | 0.12 | 0 | 555 |
| Abobus#12 ✗ | — | 4 | 1 | 0 | 0 | 3 | 0.21 | 0 | 150 |
| sab001 (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 50 |
| Godwhure212 (AI) | — | 1 | 0 | 0 | 0 | 10 | 0.02 | 0 | 30 |
| SKAos73 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CodeName_28 | 2071 | 88 | 22 | 5 | 16 | 6 | 2.59 | 0 | 4549 |
| haduki86 | 1262▼ -0 | 60 | 8 | 5 | 14 | 6 | 1.50 | 0 | 3442 |
| CurryIsjap0neeze | 1388▼ -6 | 70 | 8 | 2 | 5 | 6 | 1.52 | 0 | 2982 |
| sh4de1#1 | 1278▲ +0 | 45 | 16 | 0 | 16 | 1 | 4.09 | 0 | 2796 |
| Thor_Sokow | 1555▼ -0 | 20 | 1 | 1 | 41 | 3 | 1.18 | 0 | 2342 |
| sworn_solution42@psn | 643▼ -3 | 42 | 10 | 4 | 2 | 4 | 1.14 | 0 | 2313 |
| Free_Wylie_PL | 1590▼ -4 | 47 | 2 | 1 | 2 | 5 | 1.57 | 0 | 2060 |
| JuicyJuice2001 | 2023▼ -31 | 58 | 1 | 0 | 1 | 5 | 2.07 | 0 | 1944 |
| hidup_JOKOWI | 1169▼ -94 | 24 | 2 | 1 | 0 | 2 | 2.18 | 0 | 1405 |
| ttk_7 | 1638▼ -34 | 23 | 2 | 0 | 0 | 2 | 2.09 | 0 | 1060 |
| humorous_prize5@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| SapiGe98133 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.