decode: proto 304 · 2163 stat syncs · 592 zone events · 896 soldier mappings · 7.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| syarunakku | 1319▲ +7 | 162 | 41 | 2 | 0 | 8 | 3.45 | 0 | 6870 |
| UTBH | 554▲ +5 | 100 | 17 | 4 | 16 | 5 | 3.23 | 0 | 5948 |
| AkTeePp | 1208▲ +95 | 108 | 26 | 2 | 1 | 2 | 6.75 | 0 | 4574 |
| Alex_Gordei | 1311▲ +11 | 78 | 15 | 1 | 3 | 5 | 3.25 | 0 | 4329 |
| yangjoon (AI) | — | 19 | 8 | 1 | 14 | 7 | 0.53 | 0 | 1697 |
| 3umph333 | 748▼ -84 | 38 | 7 | 0 | 0 | 5 | 2.38 | 0 | 1520 |
| foxty1120 (AI) | — | 17 | 14 | 0 | 14 | 6 | 0.55 | 0 | 1488 |
| Taktana15842 (AI) | — | 11 | 5 | 0 | 4 | 5 | 0.44 | 0 | 764 |
| sigeyy112002 (AI) | — | 8 | 4 | 0 | 0 | 6 | 0.24 | 0 | 456 |
| vpeleaman (AI) | — | 4 | 4 | 0 | 0 | 0 | 2.00 | 0 | 320 |
| Tengy77 (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЦАРЬ_Арен | 1580▲ +6 | 85 | 48 | 2 | 0 | 7 | 2.02 | 0 | 5220 |
| AMGDiverdita_ | 976▲ +6 | 46 | 19 | 2 | 11 | 9 | 0.92 | 1 | 3384 |
| sevak0421 | 442▼ -14 | 55 | 37 | 0 | 2 | 11 | 0.75 | 0 | 3173 |
| Murreyx (AI) | — | 11 | 5 | 0 | 44 | 9 | 0.20 | 0 | 2482 |
| Slyeben78867 (AI) | — | 14 | 4 | 0 | 8 | 11 | 0.24 | 1 | 1224 |
| Godsdong | 739▼ -15 | 18 | 2 | 0 | 0 | 3 | 1.12 | 0 | 850 |
| Rheron (AI) | — | 11 | 4 | 0 | 10 | 11 | 0.17 | 0 | 844 |
| CheHina (AI) | — | 14 | 9 | 0 | 0 | 12 | 0.21 | 0 | 840 |
| Wisturisa (AI) | — | 11 | 1 | 0 | 0 | 11 | 0.19 | 1 | 805 |
| Laab34698 (AI) | — | 9 | 4 | 0 | 0 | 10 | 0.17 | 0 | 425 |
| 嗜血汉 ✗ | — | 4 | 2 | 0 | 7 | 1 | 0.44 | 0 | 394 |
| happyrondays ✗ | — | 2 | 2 | 0 | 1 | 1 | 0.33 | 0 | 234 |
| GollianAn (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.27 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:25 | sector_1_a | USSR | 6 | AMGDiverdita_, Slyeben78867, Wisturisa |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.