decode: proto 304 · 2927 stat syncs · 1392 zone events · 1150 soldier mappings · 19.16s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Blacksoldier314@live | 640▲ +7 | 134 | 87 | 2 | 19 | 11 | 1.79 | 2 | 9024 |
| Puestrang (AI) | — | 41 | 31 | 2 | 2 | 8 | 0.95 | 3 | 4209 |
| tonorameto61110 (AI) | — | 46 | 27 | 0 | 16 | 12 | 0.72 | 1 | 3384 |
| pump1633 (AI) | — | 46 | 25 | 0 | 8 | 12 | 0.72 | 1 | 3139 |
| WRHuNimes (AI) | — | 35 | 20 | 1 | 0 | 14 | 0.46 | 1 | 2730 |
| Hater61205 (AI) | — | 23 | 9 | 0 | 32 | 12 | 0.35 | 0 | 2729 |
| alouri196 (AI) | — | 42 | 25 | 0 | 0 | 11 | 0.71 | 1 | 2660 |
| Vantus18968 (AI) | — | 36 | 22 | 0 | 8 | 12 | 0.51 | 0 | 2412 |
| sayan1999 (AI) | — | 33 | 30 | 0 | 0 | 12 | 0.52 | 0 | 2335 |
| Nicolban41894 (AI) | — | 23 | 15 | 0 | 0 | 9 | 0.45 | 2 | 1955 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xPilott4ntex@live | 1330▲ +6 | 167 | 63 | 3 | 18 | 4 | 7.95 | 0 | 9554 |
| monkeysill@live | 836▼ -9 | 125 | 75 | 3 | 6 | 7 | 3.57 | 0 | 7443 |
| MackyZerox (AI) | — | 50 | 29 | 0 | 14 | 8 | 1.09 | 0 | 3399 |
| Aaziko (AI) | — | 59 | 34 | 0 | 0 | 9 | 1.26 | 0 | 3233 |
| Zacole (AI) | — | 39 | 20 | 0 | 16 | 12 | 0.63 | 0 | 2533 |
| sjs3gjtj1 (AI) | — | 45 | 31 | 0 | 0 | 9 | 0.82 | 0 | 2434 |
| littlekamrepto (AI) | — | 37 | 17 | 0 | 8 | 9 | 0.74 | 0 | 2337 |
| Chung52182 (AI) | — | 32 | 15 | 0 | 26 | 11 | 0.54 | 0 | 2280 |
| GROSF (AI) | — | 43 | 19 | 0 | 0 | 10 | 0.75 | 0 | 2180 |
| PreeteSang (AI) | — | 33 | 16 | 0 | 0 | 8 | 0.77 | 0 | 1615 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:24 | sector_1_a | Axis | 6 | Blacksoldier314@live, Puestrang |
| 15:52 | sector_2_b | Axis | 20 | tonorameto61110, alouri196, Nicolban41894, Puestrang |
| 20:27 | sector_3_a | Axis | 15 | Blacksoldier314@live, pump1633, Nicolban41894, WRHuNimes, Puestrang |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.