decode: proto 304 · 1895 stat syncs · 670 zone events · 786 soldier mappings · 6.5s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GEOMITRI | 971▲ +105 | 91 | 32 | 1 | 32 | 3 | 9.10 | 0 | 5282 |
| ИЛАС | 440▲ +34 | 75 | 56 | 0 | 0 | 4 | 2.78 | 0 | 4090 |
| DENI_9 | 429▲ +26 | 69 | 49 | 0 | 0 | 6 | 1.92 | 0 | 3680 |
| Бобрик_320 | 530▲ +76 | 70 | 32 | 1 | 0 | 5 | 3.50 | 0 | 3410 |
| NextorMath (AI) | — | 46 | 22 | 1 | 16 | 5 | 1.64 | 0 | 2994 |
| Telkansky07 (AI) | — | 21 | 13 | 1 | 24 | 7 | 0.66 | 0 | 2144 |
| deeshaimes410 (AI) | — | 27 | 13 | 0 | 0 | 5 | 1.04 | 0 | 1200 |
| Tola (AI) | — | 13 | 9 | 0 | 10 | 5 | 0.43 | 0 | 1194 |
| SPYPCY (AI) | — | 15 | 11 | 0 | 0 | 5 | 0.68 | 0 | 830 |
| bestroyocoli (AI) | — | 15 | 9 | 0 | 0 | 2 | 0.94 | 0 | 764 |
| kingmyhot (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.40 | 0 | 0 |
| Gouchy28061 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.75 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 我的楼勾大大滴 | 1232▼ -14 | 59 | 36 | 1 | 0 | 5 | 1.97 | 0 | 3457 |
| yido661 (AI) | — | 14 | 8 | 0 | 34 | 11 | 0.22 | 1 | 2354 |
| NIL62127 (AI) | — | 27 | 22 | 0 | 0 | 10 | 0.47 | 1 | 2075 |
| diki_prapor | 400▼ -110 | 31 | 23 | 0 | 0 | 7 | 1.07 | 0 | 1850 |
| kamacoxu (AI) | — | 20 | 14 | 1 | 6 | 8 | 0.44 | 0 | 1679 |
| IIIIperz (AI) | — | 12 | 10 | 0 | 24 | 7 | 0.27 | 0 | 1579 |
| orthagai (AI) | — | 15 | 11 | 0 | 6 | 11 | 0.23 | 1 | 1454 |
| utisgg (AI) | — | 20 | 10 | 2 | 0 | 9 | 0.36 | 0 | 1323 |
| Youkiuzill (AI) | — | 11 | 8 | 0 | 0 | 10 | 0.22 | 0 | 744 |
| AAAAAchief ✗ | — | 4 | 3 | 0 | 0 | 1 | 0.44 | 1 | 660 |
| joebg313 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1.33 | 0 | 260 |
| OxDejH (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| LeoNoteral (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:06 | sector_1_a | USSR | 18 | orthagai, NIL62127, yido661, AAAAAchief |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.