decode: proto 304 · 2467 stat syncs · 544 zone events · 903 soldier mappings · 12.06s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| D_FREAK | 1362▲ +42 | 80 | 31 | 3 | 0 | 5 | 2.35 | 0 | 4827 |
| Blutax | 2044▲ +19 | 50 | 39 | 3 | 18 | 6 | 2.50 | 0 | 4700 |
| Stay_Faded | 521▲ +67 | 55 | 17 | 0 | 0 | 10 | 1.17 | 1 | 2800 |
| _bAAl_ | 443▲ +3 | 43 | 20 | 1 | 0 | 13 | 0.52 | 1 | 2787 |
| Tradeusz#1 | 1028▼ -3 | 55 | 9 | 3 | 0 | 13 | 1.10 | 0 | 2735 |
| Martynxtv | 988▼ -12 | 29 | 18 | 2 | 0 | 12 | 0.60 | 1 | 2641 |
| TauEmpire54 | 1217▲ +61 | 44 | 14 | 1 | 11 | 9 | 1.19 | 1 | 2519 |
| Totoxpolin@live | 400 | 16 | 4 | 0 | 0 | 11 | 0.39 | 0 | 1020 |
| ougradcop@live | 878▼ -122 | 14 | 9 | 0 | 0 | 16 | 0.27 | 0 | 980 |
| Dangant (AI) | — | 5 | 2 | 0 | 10 | 9 | 0.11 | 0 | 878 |
| Zero_Moat_gg ✗ | — | 8 | 6 | 0 | 0 | 2 | 1.14 | 0 | 426 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ttk_7 | 1654▲ +16 | 101 | 30 | 2 | 0 | 8 | 2.73 | 0 | 5374 |
| Zarelto | 1731▲ +117 | 60 | 20 | 5 | 41 | 6 | 1.50 | 0 | 5314 |
| angedevs20 | 2168▲ +11 | 63 | 21 | 2 | 72 | 6 | 1.70 | 0 | 3546 |
| Himur_Tentai | 980▲ +28 | 73 | 14 | 1 | 0 | 7 | 2.35 | 0 | 3495 |
| LeeRoyJankins | 1117▼ -47 | 29 | 4 | 8 | 8 | 3 | 2.23 | 0 | 3327 |
| gustavhaugaardni | 400 | 37 | 23 | 1 | 0 | 9 | 1.06 | 0 | 2005 |
| General_LachO | 473▼ -34 | 39 | 8 | 1 | 0 | 13 | 0.59 | 0 | 1730 |
| T032 ✗ | 608▼ -45 | 14 | 4 | 0 | 19 | 7 | 0.39 | 0 | 1174 |
| Manolo52 | 601▼ -33 | 24 | 5 | 1 | 0 | 10 | 0.44 | 0 | 1165 |
| Crangopel (AI) | — | 6 | 4 | 0 | 0 | 1 | 1.00 | 0 | 344 |
| TrillyDongs | 821▼ -14 | 13 | 0 | 0 | 0 | 0 | 0.28 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:18 | sector_1 | Axis | 6 | _bAAl_, Martynxtv |
| 18:28 | sector_2_c | Axis | 5 | TauEmpire54, Stay_Faded |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.