decode: proto 304 · 2854 stat syncs · 0 zone events · 1048 soldier mappings · 9.45s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 臭すぎ爺は他界しました | 2201▲ +5 | 146 | 22 | 6 | 18 | 6 | 3.56 | 0 | 7283 |
| LINs | 849▲ +23 | 82 | 45 | 2 | 35 | 9 | 2.00 | 0 | 6304 |
| HIBARI1886 | 1949▲ +6 | 96 | 39 | 5 | 13 | 9 | 1.85 | 0 | 5575 |
| TheSalmonator | 1670▲ +4 | 84 | 37 | 2 | 10 | 12 | 1.71 | 0 | 4899 |
| GFL-更新世界的锋芒 | 1123▲ +3 | 39 | 19 | 0 | 13 | 6 | 1.62 | 0 | 2384 |
| xELJESS1ONEx@live | 954▼ -26 | 37 | 23 | 0 | 0 | 7 | 1.42 | 0 | 2235 |
| MREnigmaWC@live | 964▲ +1 | 37 | 17 | 0 | 0 | 8 | 1.28 | 0 | 2065 |
| Tonny__14@psn | 424▼ -31 | 27 | 12 | 0 | 12 | 10 | 0.54 | 0 | 1660 |
| DIOOverHeaven | 400 | 21 | 5 | 1 | 24 | 6 | 0.66 | 0 | 1450 |
| ToxicUnicorn47@live | 400▼ -3 | 16 | 5 | 1 | 0 | 11 | 0.33 | 0 | 1190 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kwon117 | 1189▲ +49 | 49 | 11 | 2 | 7 | 10 | 0.78 | 0 | 3552 |
| TakaTakc | 1237▲ +20 | 35 | 19 | 0 | 48 | 11 | 0.52 | 0 | 3449 |
| PAUmanskyi | 1196▼ -9 | 45 | 30 | 1 | 0 | 10 | 0.67 | 0 | 3348 |
| НКВД | 1679▲ +10 | 51 | 9 | 1 | 18 | 9 | 0.96 | 0 | 3312 |
| SerGay_Gayluev | 1728▼ -4 | 51 | 11 | 3 | 6 | 13 | 0.70 | 0 | 3248 |
| Lucky_the_beast | 412▲ +5 | 38 | 2 | 2 | 31 | 8 | 1.19 | 0 | 2821 |
| boydeg47937766@live | 400 | 20 | 16 | 0 | 7 | 16 | 0.25 | 0 | 1897 |
| mongkong | 1088▲ +3 | 25 | 8 | 0 | 18 | 7 | 0.53 | 0 | 1877 |
| CelcioHakase@psn | 975▼ -67 | 35 | 10 | 0 | 0 | 9 | 0.69 | 0 | 1811 |
| Elbeanie | 400 | 15 | 7 | 0 | 8 | 10 | 0.25 | 0 | 1802 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1 | Axis | 0 | |
| 4:51 | sector_1 | Axis | 0 | |
| 16:08 | sector_2 | Axis | 0 | |
| 18:44 | sector_3 | Axis | 0 | |
| 20:31 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.