decode: proto 304 · 1895 stat syncs · 1096 zone events · 726 soldier mappings · 5.47s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mef_Muka_102@psn ✗ | 1816▼ -12 | 67 | 56 | 1 | 21 | 3 | 3.72 | 1 | 5572 |
| yaudaabisth (AI) | — | 38 | 34 | 1 | 10 | 9 | 0.76 | 1 | 3199 |
| dtero12 (AI) | — | 26 | 20 | 0 | 32 | 8 | 0.58 | 0 | 2619 |
| XxSammet (AI) | — | 21 | 15 | 0 | 0 | 8 | 0.48 | 1 | 1610 |
| DEVONKINGA71474 (AI) | — | 24 | 16 | 0 | 2 | 8 | 0.55 | 0 | 1429 |
| Raxmilt (AI) | — | 20 | 18 | 0 | 4 | 4 | 0.77 | 0 | 1284 |
| rwdkjb5514 (AI) | — | 16 | 11 | 0 | 0 | 8 | 0.37 | 0 | 1210 |
| IvenLord25583 (AI) | — | 22 | 13 | 0 | 0 | 8 | 0.52 | 0 | 1165 |
| savilmernai (AI) | — | 6 | 6 | 0 | 4 | 0 | 1.20 | 0 | 594 |
| shingerziy2122 (AI) | — | 2 | 2 | 0 | 0 | 0 | 0.67 | 1 | 580 |
| ltchke | 429▼ -30 | 56 | 0 | 0 | 0 | 0 | 1.70 | 0 | 0 |
| saidysaid7@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| thegaming1 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lord_Hannimus@psn | 435▲ +35 | 79 | 44 | 0 | 0 | 2 | 5.64 | 0 | 4265 |
| Youkiuzill (AI) | — | 39 | 32 | 1 | 10 | 7 | 1.08 | 0 | 2894 |
| privy-councillor@psn | 630▲ +8 | 37 | 36 | 0 | 66 | 1 | 3.70 | 0 | 2710 |
| FrOneead (AI) | — | 24 | 19 | 0 | 30 | 7 | 0.60 | 0 | 2328 |
| LILGDANDINGCHI (AI) | — | 37 | 30 | 0 | 0 | 5 | 1.32 | 0 | 2300 |
| Feltruff (AI) | — | 30 | 25 | 0 | 0 | 6 | 0.88 | 0 | 1890 |
| xsxysocv (AI) | — | 32 | 20 | 0 | 0 | 9 | 0.70 | 0 | 1684 |
| lukes1214 (AI) | — | 23 | 18 | 0 | 8 | 7 | 0.57 | 0 | 1598 |
| Munk1 (AI) | — | 28 | 13 | 0 | 6 | 5 | 1.12 | 0 | 1579 |
| gamersp (AI) | — | 21 | 11 | 2 | 4 | 6 | 0.68 | 0 | 1469 |
| Zizol13 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:06 | sector_1_a | Axis | 5 | Mef_Muka_102@psn, XxSammet, yaudaabisth, shingerziy2122 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.