decode: proto 304 · 2661 stat syncs · 712 zone events · 973 soldier mappings · 8.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _VOLGAN_ | 1419▼ -21 | 72 | 2 | 11 | 0 | 2 | 8.00 | 0 | 5930 |
| dayOff | 1973▲ +1 | 100 | 20 | 2 | 4 | 7 | 2.13 | 0 | 5185 |
| TANKUSCAN | 1044▲ +44 | 79 | 26 | 0 | 0 | 7 | 1.76 | 1 | 4480 |
| Крем_Брюнет | 1474▲ +6 | 74 | 18 | 1 | 22 | 6 | 1.80 | 1 | 4205 |
| Mr_AndRe | 1502▲ +4 | 42 | 12 | 1 | 26 | 8 | 1.14 | 1 | 3827 |
| 安斋千代美统帅 | 1072▲ +2 | 37 | 14 | 2 | 23 | 13 | 0.52 | 1 | 3822 |
| ShTilEツ | 1312▲ +12 | 32 | 20 | 0 | 55 | 6 | 0.94 | 0 | 2208 |
| CLOWN_Almera | 510▼ -220 | 17 | 12 | 0 | 6 | 5 | 0.59 | 0 | 1689 |
| kairan#2 ✗ | 1065▼ -114 | 34 | 5 | 0 | 0 | 6 | 1.79 | 0 | 1505 |
| AlanWesk94 | 400 | 27 | 9 | 0 | 0 | 9 | 0.73 | 0 | 1280 |
| Thunter24899 (AI) | — | 7 | 3 | 0 | 0 | 3 | 0.54 | 0 | 320 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 传奇爱倭王汉尼拔死忠粉炫倭鸣人 | 1949▲ +19 | 107 | 56 | 18 | 0 | 13 | 1.88 | 0 | 10633 |
| Einhhart | 1074▲ +74 | 39 | 31 | 2 | 0 | 9 | 1.00 | 0 | 3765 |
| BraxosMaximus | 986▲ +0 | 41 | 32 | 0 | 0 | 11 | 0.80 | 1 | 2465 |
| firefox635591 | 414▲ +14 | 36 | 18 | 1 | 0 | 7 | 0.88 | 0 | 2285 |
| GNMZ | 768▼ -3 | 33 | 24 | 0 | 6 | 7 | 0.89 | 0 | 2054 |
| OpThomas | 896▼ -7 | 24 | 17 | 0 | 9 | 14 | 0.24 | 1 | 1772 |
| 成都飞机工业集团有限责任公司 | 994▼ -4 | 35 | 19 | 0 | 5 | 9 | 0.85 | 0 | 1740 |
| notprolol | 517▼ -8 | 27 | 12 | 0 | 2 | 10 | 0.49 | 0 | 1525 |
| Proten5007@live ✗ | 400▲ +35 | 16 | 13 | 0 | 0 | 5 | 1.00 | 1 | 1400 |
| pea59 | 400 | 18 | 10 | 0 | 0 | 8 | 0.35 | 0 | 860 |
| popeyyun96 (AI) | — | 0 | 0 | 0 | 0 | 8 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:04 | sector_1 | Axis | 3 | Proten5007@live, BraxosMaximus, OpThomas |
| 6:12 | sector_2 | USSR | 8 | Mr_AndRe, TANKUSCAN, Крем_Брюнет, 安斋千代美统帅 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.