decode: proto 304 · 2233 stat syncs · 1124 zone events · 868 soldier mappings · 6.86s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| T0ast4everr@psn | 814▲ +60 | 70 | 62 | 0 | 0 | 12 | 1.52 | 0 | 4630 |
| savoi2024@psn | 400▼ -4 | 47 | 38 | 0 | 0 | 5 | 2.24 | 0 | 2938 |
| Fishin70692 (AI) | — | 28 | 22 | 0 | 20 | 11 | 0.49 | 1 | 2754 |
| ncwhrb (AI) | — | 21 | 16 | 0 | 30 | 10 | 0.41 | 0 | 2469 |
| Komikaz (AI) | — | 28 | 14 | 1 | 12 | 13 | 0.41 | 1 | 2284 |
| inperyistulang (AI) | — | 37 | 21 | 1 | 0 | 11 | 0.64 | 1 | 2280 |
| Orig27@live | 727▼ -57 | 25 | 17 | 0 | 0 | 11 | 0.33 | 1 | 1690 |
| aunos4073 (AI) | — | 26 | 20 | 0 | 0 | 10 | 0.52 | 0 | 1570 |
| Dimandran (AI) | — | 26 | 15 | 0 | 0 | 9 | 0.54 | 0 | 1305 |
| kremek1621@psn | 870▼ -130 | 20 | 15 | 0 | 0 | 3 | 2.00 | 0 | 1170 |
| jcun2593q (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| totenvril@live | 1113▲ +13 | 78 | 49 | 4 | 42 | 5 | 2.23 | 0 | 6423 |
| TRX_Haz@psn | 1009▲ +85 | 110 | 57 | 0 | 0 | 10 | 2.75 | 0 | 5200 |
| JakeNightFury@psn | 856▼ -27 | 75 | 29 | 0 | 0 | 8 | 2.34 | 0 | 3275 |
| gaulty_69@psn | 887▲ +4 | 62 | 30 | 0 | 0 | 10 | 1.32 | 0 | 3140 |
| QiangWWarleo (AI) | — | 22 | 9 | 0 | 24 | 7 | 0.54 | 0 | 1888 |
| NotEasley18890 (AI) | — | 32 | 13 | 1 | 0 | 6 | 1.00 | 0 | 1841 |
| z-kouici@psn | 400 | 41 | 13 | 0 | 0 | 1 | 5.86 | 0 | 1840 |
| peterman241 (AI) | — | 25 | 12 | 1 | 10 | 7 | 0.66 | 0 | 1803 |
| xxbeatter11 (AI) | — | 22 | 13 | 0 | 0 | 6 | 0.76 | 0 | 1230 |
| ZolinenoH0t (AI) | — | 14 | 9 | 0 | 0 | 6 | 0.44 | 0 | 814 |
| honeyssavibe (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:25 | sector_1 | Japan | 7 | Orig27@live, Fishin70692, inperyistulang, Komikaz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.