decode: proto 304 · 3068 stat syncs · 0 zone events · 1086 soldier mappings · 8.57s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| crispeko#1 | 1115▼ -9 | 42 | 21 | 14 | 0 | 4 | 2.80 | 0 | 8259 |
| Matvey1284 | 1153▲ +13 | 72 | 38 | 0 | 9 | 16 | 0.86 | 0 | 5437 |
| chenwill | 770▼ -2 | 45 | 32 | 0 | 38 | 13 | 0.59 | 0 | 4927 |
| FROOL2005 | 1645▲ +1 | 56 | 47 | 3 | 0 | 5 | 2.95 | 0 | 4425 |
| _ЗлойЕнот_ | 991▼ -1 | 30 | 19 | 0 | 69 | 6 | 0.79 | 0 | 4411 |
| Ragnes174 | 706▲ +2 | 73 | 54 | 0 | 0 | 6 | 2.15 | 0 | 4249 |
| Dima_Bouik | 420▼ -32 | 41 | 26 | 7 | 0 | 17 | 0.77 | 0 | 4223 |
| megashreksik | 844▼ -13 | 75 | 30 | 0 | 0 | 10 | 1.32 | 0 | 3586 |
| Werp86 | 648▼ -38 | 51 | 30 | 0 | 7 | 12 | 0.71 | 0 | 2540 |
| DeViL_aic_ | 984▼ -153 | 40 | 28 | 0 | 0 | 12 | 0.91 | 0 | 2235 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Czerwony1945 | 870▲ +24 | 83 | 34 | 1 | 54 | 11 | 1.51 | 0 | 5924 |
| KOLLIA4EJIJIO | 1187▲ +187 | 68 | 31 | 0 | 33 | 11 | 1.21 | 0 | 5437 |
| 赛博皇帝孙笑川1 | 1147▲ +2 | 47 | 32 | 5 | 0 | 10 | 0.94 | 0 | 4311 |
| SzalonyMax#1 | 1230▲ +24 | 69 | 43 | 1 | 0 | 8 | 2.30 | 0 | 3810 |
| aa5817aa | 897▲ +13 | 62 | 32 | 1 | 0 | 16 | 0.94 | 0 | 3470 |
| афганскиймак | 400 | 45 | 31 | 1 | 0 | 15 | 0.62 | 0 | 3465 |
| Den_Kuper000 | 1009▲ +9 | 33 | 20 | 1 | 59 | 9 | 0.58 | 0 | 2546 |
| VitalikGrimberg ✗ | 682▼ -17 | 31 | 15 | 0 | 0 | 12 | 0.65 | 0 | 1525 |
| OltanickKang (AI) | — | 8 | 2 | 0 | 22 | 8 | 0.19 | 0 | 1208 |
| freehand-farm5@psn | 914▼ -86 | 22 | 11 | 0 | 0 | 10 | 0.65 | 0 | 1185 |
| HKIMILIN ✗ | 471▼ -37 | 14 | 12 | 0 | 0 | 6 | 0.56 | 0 | 1100 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_1 | USSR | 0 | |
| 7:02 | sector_2 | USSR | 0 | |
| 17:03 | sector_2 | USSR | 0 | |
| 21:13 | sector_3 | USSR | 0 | |
| 26:02 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.