decode: proto 304 · 1513 stat syncs · 0 zone events · 560 soldier mappings · 3.51s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Aywor4308 | 622▲ +9 | 40 | 35 | 0 | 4 | 6 | 1.43 | 0 | 3615 |
| jj_k9160 | 504▲ +22 | 40 | 36 | 0 | 18 | 2 | 2.86 | 0 | 3351 |
| PasekaSlavik | 1483▲ +6 | 30 | 11 | 3 | 26 | 4 | 1.76 | 0 | 2875 |
| Twoja_Mama69 | 1063▲ +32 | 45 | 22 | 1 | 0 | 3 | 5.00 | 0 | 2710 |
| SANGJU | 400 | 35 | 22 | 0 | 0 | 5 | 1.40 | 0 | 2703 |
| SharkyMcPherson@live | 1024▲ +24 | 38 | 28 | 0 | 0 | 3 | 2.38 | 0 | 2433 |
| FERDAHLADNEJ | 788▼ -1 | 26 | 10 | 0 | 10 | 4 | 0.87 | 0 | 2124 |
| SAGITARIUS84 | 1477▲ +7 | 32 | 8 | 2 | 11 | 3 | 1.88 | 0 | 1958 |
| makochee@psn ✗ | 486▼ -364 | 3 | 2 | 0 | 0 | 2 | 0.38 | 0 | 303 |
| skumslackare11@psn ✗ | 400 | 4 | 4 | 0 | 0 | 3 | 0.36 | 0 | 240 |
| Zomorpe36127 (AI) | — | 4 | 0 | 0 | 0 | 1 | 0.80 | 0 | 150 |
| z88s8zxgzz (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.12 | 0 | 40 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KSNR-miaawneko | 1898▲ +14 | 57 | 39 | 2 | 11 | 8 | 1.14 | 0 | 4087 |
| KSNR-Amatsu_Rizu ✗ | 1211▼ -5 | 26 | 9 | 1 | 34 | 7 | 0.68 | 0 | 2400 |
| Arreman3815@live | 426▼ -3 | 20 | 14 | 0 | 0 | 7 | 0.91 | 0 | 1060 |
| BDolfins | 794▲ +4 | 18 | 9 | 0 | 13 | 7 | 0.42 | 0 | 994 |
| pacodriss2@psn ✗ | 754▼ -96 | 12 | 9 | 0 | 0 | 7 | 0.41 | 0 | 670 |
| loos11 | 938▼ -62 | 9 | 5 | 0 | 0 | 3 | 0.64 | 0 | 560 |
| Ayoubd150e@psn ✗ | 593▼ -58 | 11 | 5 | 0 | 0 | 5 | 0.52 | 0 | 480 |
| hidas_nopea@psn | 930▼ -70 | 8 | 4 | 0 | 0 | 5 | 0.44 | 0 | 440 |
| aki#105 | 400 | 8 | 3 | 0 | 0 | 3 | 0.38 | 0 | 366 |
| KillerT (AI) | — | 5 | 4 | 0 | 2 | 3 | 0.22 | 0 | 364 |
| Tomondain7 (AI) | — | 1 | 1 | 0 | 4 | 2 | 0.08 | 0 | 214 |
| xxxX69914 (AI) | — | 0 | 0 | 0 | 2 | 1 | 0.00 | 0 | 74 |
| Marat153 ✗ | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| fireman_tugrul@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Crazyut (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:34 | sector_1 | Japan | 0 | |
| 4:45 | sector_1 | Japan | 0 | |
| 7:24 | sector_2 | Japan | 0 | |
| 10:43 | sector_2 | Japan | 0 | |
| 12:56 | sector_3 | Japan | 0 | |
| 14:17 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.