decode: proto 304 · 2390 stat syncs · 0 zone events · 874 soldier mappings · 4.88s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ryandreissiger | 475▲ +75 | 70 | 36 | 8 | 4 | 5 | 3.04 | 0 | 5786 |
| CmdrLevi | 1586▲ +68 | 49 | 26 | 0 | 71 | 7 | 1.23 | 0 | 4794 |
| Ronin567691@live | 469▲ +20 | 74 | 62 | 1 | 0 | 11 | 1.64 | 0 | 4588 |
| ROWAN8 | 882▲ +158 | 70 | 30 | 3 | 0 | 9 | 2.12 | 0 | 4210 |
| fresssco_7@psn | 817▲ +14 | 47 | 35 | 3 | 0 | 8 | 0.96 | 0 | 3865 |
| kezija205@psn | 1119▲ +99 | 41 | 24 | 1 | 3 | 7 | 1.37 | 0 | 3087 |
| ZackTheRipper | 1164▲ +164 | 51 | 40 | 0 | 0 | 8 | 1.11 | 0 | 2960 |
| Thon_Buri | 860▲ +18 | 35 | 18 | 0 | 14 | 3 | 1.94 | 0 | 2483 |
| joshS05 | 628▲ +9 | 31 | 18 | 2 | 0 | 4 | 1.41 | 0 | 2240 |
| joshian2014 (AI) | — | 6 | 6 | 0 | 14 | 4 | 0.32 | 0 | 898 |
| YusufDekmak ✗ | 400▲ +150 | 10 | 8 | 0 | 0 | 3 | 0.91 | 0 | 690 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TwitchAstra330@live | 1102▲ +24 | 56 | 37 | 2 | 53 | 9 | 1.10 | 0 | 6286 |
| urashaci8 | 402▲ +2 | 84 | 23 | 2 | 0 | 9 | 2.27 | 0 | 4105 |
| Redaton01 | 851▼ -57 | 24 | 12 | 3 | 11 | 7 | 1.04 | 0 | 4011 |
| jegner#1 | 988▼ -12 | 41 | 34 | 1 | 36 | 13 | 0.48 | 0 | 3771 |
| Diddy#58 | 1094▼ -65 | 52 | 38 | 0 | 0 | 10 | 1.06 | 0 | 3269 |
| Soham#10 | 794▼ -117 | 36 | 31 | 0 | 0 | 11 | 0.63 | 0 | 2270 |
| cucas1977@psn ✗ | 549▼ -301 | 15 | 12 | 0 | 0 | 5 | 0.52 | 0 | 1035 |
| mayukhsdas720 | 571▼ -128 | 11 | 9 | 0 | 0 | 10 | 0.18 | 0 | 1032 |
| Ninja1245783@live ✗ | 598▼ -152 | 3 | 3 | 0 | 0 | 7 | 0.10 | 0 | 448 |
| Alensps | 798▼ -202 | 8 | 0 | 0 | 0 | 0 | 0.16 | 0 | 0 |
| Sevian008 (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| kookker (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:51 | ctivator | Axis | 0 | |
| 13:21 | h5p5x5 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.