decode: proto 304 · 1468 stat syncs · 334 zone events · 579 soldier mappings · 3.58s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MrPork | 1835▲ +311 | 42 | 9 | 2 | 30 | 8 | 0.91 | 0 | 2966 |
| Rus_KopHeeB | 1382▲ +55 | 30 | 5 | 0 | 0 | 9 | 0.75 | 0 | 1363 |
| ibrahimtuarek | 432▲ +3 | 17 | 4 | 0 | 0 | 8 | 0.61 | 0 | 830 |
| LiumaSmy (AI) | — | 7 | 5 | 1 | 0 | 10 | 0.14 | 0 | 570 |
| twain_neptune4@psn | 771▲ +3 | 8 | 1 | 1 | 0 | 10 | 0.29 | 0 | 475 |
| Marivanna108 | 590▲ +0 | 10 | 4 | 0 | 0 | 7 | 0.42 | 0 | 460 |
| hulyasgdcc | 706▼ -1 | 11 | 4 | 0 | 0 | 10 | 0.28 | 0 | 450 |
| Kostyan88FKSM@psn ✗ | 400▲ +143 | 9 | 5 | 0 | 0 | 6 | 0.41 | 0 | 430 |
| fns_Ammar@psn ✗ | 458▼ -3 | 7 | 3 | 0 | 0 | 7 | 0.24 | 0 | 320 |
| UmarNizz@psn ✗ | 400 | 4 | 1 | 0 | 0 | 7 | 0.16 | 0 | 220 |
| tod1017 (AI) | — | 3 | 0 | 0 | 0 | 4 | 0.13 | 0 | 130 |
| MEMARSUTKIT2113 (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 20 |
| suprbega ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| jaithoves2858 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| bakilla19 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 曹锟大元帅 | 1776▲ +0 | 64 | 0 | 6 | 22 | 1 | 4.00 | 0 | 3298 |
| JBGHX | 1396▼ -3 | 59 | 0 | 1 | 0 | 5 | 2.03 | 0 | 2725 |
| DemQaa | 1836▼ -2 | 53 | 3 | 0 | 18 | 4 | 2.41 | 0 | 2388 |
| Димасик#14 | 1649▲ +0 | 54 | 3 | 0 | 4 | 2 | 4.91 | 0 | 2385 |
| solomonich116 | 1058▲ +0 | 35 | 1 | 3 | 35 | 2 | 1.75 | 0 | 2374 |
| wumaxxer700 | 400 | 38 | 0 | 1 | 0 | 3 | 3.17 | 0 | 1825 |
| ШОК | 1109▼ -5 | 35 | 1 | 1 | 2 | 3 | 2.06 | 0 | 1383 |
| owosoxsa5m2tor3g | 1424▼ -10 | 29 | 0 | 0 | 0 | 0 | 14.50 | 0 | 1100 |
| tata-waldek24@psn | 400▼ -9 | 2 | 0 | 0 | 0 | 4 | 0.14 | 0 | 215 |
| shahoudnadim ✗ | 400▼ -100 | 5 | 1 | 0 | 0 | 3 | 0.38 | 0 | 200 |
| ViLine (AI) | — | 1 | 1 | 0 | 0 | 0 | 0.20 | 0 | 64 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.