decode: proto 304 · 1737 stat syncs · 0 zone events · 710 soldier mappings · 3.01s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GoldCypress0418@live | 1626▲ +1 | 98 | 30 | 0 | 25 | 5 | 3.92 | 0 | 5879 |
| NJ4743@live | 1403▼ -18 | 59 | 36 | 0 | 0 | 0 | 59.00 | 0 | 3980 |
| PonityBiro (AI) | — | 46 | 25 | 0 | 4 | 6 | 1.39 | 0 | 2781 |
| minamico (AI) | — | 21 | 13 | 0 | 2 | 5 | 0.78 | 0 | 1932 |
| Replayget (AI) | — | 24 | 9 | 0 | 0 | 5 | 0.75 | 0 | 1765 |
| jjgx165 (AI) | — | 25 | 10 | 0 | 4 | 6 | 0.78 | 0 | 1679 |
| WhiterTeleNi (AI) | — | 16 | 11 | 0 | 8 | 6 | 0.47 | 0 | 1615 |
| Songlen9317 (AI) | — | 14 | 4 | 0 | 0 | 7 | 0.35 | 0 | 1546 |
| Kamocoun (AI) | — | 22 | 13 | 0 | 0 | 6 | 0.69 | 0 | 1348 |
| XxmaxCZTalle (AI) | — | 12 | 5 | 0 | 4 | 5 | 0.36 | 0 | 1012 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LambSauce420100@live | 666▲ +57 | 50 | 27 | 0 | 9 | 5 | 1.43 | 0 | 2684 |
| mj427131 (AI) | — | 38 | 15 | 0 | 18 | 8 | 0.81 | 0 | 2328 |
| masvinsom (AI) | — | 23 | 14 | 0 | 16 | 4 | 0.96 | 0 | 1794 |
| IIIIperz (AI) | — | 27 | 4 | 1 | 10 | 8 | 0.64 | 0 | 1562 |
| GUNNI98@live ✗ | 498▼ -4 | 28 | 20 | 0 | 0 | 4 | 1.40 | 0 | 1560 |
| BOMBOY (AI) | — | 26 | 12 | 0 | 2 | 7 | 0.70 | 0 | 1264 |
| Rancoragon (AI) | — | 21 | 7 | 0 | 0 | 7 | 0.55 | 0 | 1040 |
| jonatakui79 (AI) | — | 13 | 6 | 0 | 0 | 7 | 0.34 | 0 | 930 |
| NoobHopmann (AI) | — | 12 | 6 | 0 | 2 | 5 | 0.43 | 0 | 894 |
| Krills (AI) | — | 17 | 6 | 0 | 0 | 6 | 0.57 | 0 | 750 |
| GoodlySix36375@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| ocps127 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:48 | sector_1 | Western Allies | 0 | |
| 4:31 | sector_1 | Western Allies | 0 | |
| 7:17 | sector_2 | Western Allies | 0 | |
| 12:37 | sector_2 | Western Allies | 0 | |
| 15:44 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.