decode: proto 304 · 2175 stat syncs · 520 zone events · 884 soldier mappings · 5.21s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ABIGLEOPARD2 | 1720▲ +20 | 75 | 8 | 12 | 2 | 7 | 2.21 | 0 | 7065 |
| AlextheWalker22@live | 1737▲ +12 | 76 | 13 | 8 | 0 | 7 | 2.30 | 0 | 6545 |
| Zet82 | 1489▲ +8 | 41 | 5 | 5 | 35 | 6 | 1.32 | 0 | 4074 |
| FGG34 | 402▲ +2 | 57 | 18 | 1 | 1 | 8 | 1.36 | 0 | 2569 |
| Condenao1974@psn | 400 | 36 | 4 | 3 | 12 | 7 | 0.92 | 0 | 2538 |
| raven256 | 1342▼ -14 | 31 | 9 | 0 | 0 | 7 | 0.74 | 0 | 1965 |
| almighty-vet41@psn | 400▼ -7 | 36 | 12 | 0 | 0 | 9 | 1.00 | 0 | 1540 |
| ivanzaharcuk960 | 400▼ -1 | 21 | 2 | 0 | 0 | 3 | 1.31 | 0 | 920 |
| AceyApex@live ✗ | 400 | 6 | 2 | 0 | 0 | 3 | 0.43 | 0 | 510 |
| CIDER52751 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 12 |
| Patriste32615 | 580▼ -14 | 102 | 0 | 2 | 0 | 0 | 2.32 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SchweizerMarine | 1677▲ +24 | 82 | 32 | 5 | 14 | 11 | 1.32 | 0 | 5822 |
| Хотабыч#5 | 1493▲ +3 | 32 | 14 | 7 | 8 | 7 | 1.10 | 0 | 4139 |
| nery150#1 | 619▲ +65 | 50 | 38 | 0 | 6 | 9 | 1.11 | 1 | 3965 |
| PRIDYROK18 | 615▲ +44 | 47 | 27 | 0 | 0 | 15 | 0.94 | 1 | 2968 |
| lukassopko_26@psn | 443▲ +35 | 35 | 30 | 2 | 0 | 10 | 0.88 | 1 | 2651 |
| OisBai-_-@psn | 884▲ +6 | 31 | 13 | 1 | 18 | 7 | 0.76 | 0 | 2090 |
| ckali#1 | 519▼ -7 | 24 | 10 | 0 | 6 | 11 | 0.36 | 0 | 1453 |
| Chiborra | 638▼ -3 | 28 | 13 | 0 | 0 | 13 | 0.36 | 0 | 1395 |
| Dont_trust_Me | 484▼ -88 | 8 | 2 | 0 | 0 | 8 | 0.17 | 0 | 580 |
| buleyes881@psn | 400▼ -26 | 5 | 1 | 0 | 0 | 8 | 0.17 | 0 | 370 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:36 | sector_1 | USSR | 4 | lukassopko_26@psn, nery150#1, PRIDYROK18 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.