decode: proto 304 · 1962 stat syncs · 320 zone events · 786 soldier mappings · 3.48s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pro100wryj45987 | 1790▼ -1 | 69 | 3 | 6 | 0 | 6 | 2.30 | 0 | 4625 |
| xX_MAPKOBKA_Xx | 1516▲ +1 | 44 | 3 | 6 | 51 | 5 | 1.63 | 0 | 4027 |
| PUSHKIN#5 | 1399▲ +2 | 70 | 2 | 0 | 14 | 4 | 2.80 | 0 | 2833 |
| mementomori | 1652▼ -2 | 39 | 1 | 2 | 7 | 2 | 3.25 | 0 | 2642 |
| Alex999#3 | 1822▼ -0 | 61 | 1 | 1 | 3 | 4 | 2.77 | 0 | 2257 |
| lololorft | 1005▼ -11 | 39 | 7 | 1 | 15 | 5 | 1.00 | 0 | 2254 |
| veljkodjurasevic | 544▼ -17 | 61 | 3 | 0 | 0 | 6 | 1.61 | 0 | 2235 |
| wise_puff | 1485▼ -1 | 45 | 8 | 0 | 8 | 3 | 3.00 | 0 | 1888 |
| and_maniak | 807▼ -80 | 38 | 2 | 0 | 3 | 6 | 1.09 | 0 | 1686 |
| Sh1rumi#1 | 716▼ -46 | 11 | 0 | 0 | 0 | 5 | 0.58 | 0 | 420 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| wot#4 | 1680▲ +26 | 38 | 10 | 3 | 10 | 4 | 1.90 | 0 | 3013 |
| салоимитатор | 1352▲ +14 | 30 | 6 | 1 | 15 | 11 | 0.48 | 0 | 2123 |
| MRST0RK69@live ✗ | 1187▼ -1 | 32 | 16 | 0 | 22 | 5 | 1.03 | 0 | 2060 |
| AMGDiverdita_ | 948▼ -1 | 25 | 3 | 3 | 0 | 11 | 0.39 | 0 | 1853 |
| Dead_Sedoy | 1352▼ -10 | 24 | 7 | 0 | 0 | 8 | 0.57 | 0 | 1723 |
| _volfgang | 520▲ +2 | 29 | 0 | 1 | 2 | 5 | 1.53 | 0 | 1413 |
| Kam_Beast9@psn | 1084▼ -6 | 30 | 14 | 0 | 0 | 9 | 0.59 | 0 | 1405 |
| 秋月爱莉孝顺父亲 ✗ | 1824▼ -1 | 22 | 10 | 0 | 4 | 5 | 0.73 | 0 | 1133 |
| falshabo12 ✗ | 647▼ -2 | 17 | 10 | 0 | 0 | 8 | 0.39 | 0 | 950 |
| ItsCHITHN (AI) | — | 9 | 0 | 0 | 0 | 11 | 0.16 | 0 | 290 |
| s51ntbj4zx (AI) | — | 2 | 0 | 0 | 0 | 5 | 0.08 | 0 | 80 |
| KronoDes (AI) | — | 2 | 0 | 0 | 0 | 6 | 0.06 | 0 | 70 |
| Miltsi69@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| senman1106 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.