decode: proto 304 · 2367 stat syncs · 512 zone events · 944 soldier mappings · 6.59s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| qwerty#167 | 1604▲ +18 | 31 | 5 | 9 | 5 | 3 | 2.07 | 0 | 5367 |
| niherasibe | 891▲ +36 | 47 | 21 | 2 | 0 | 8 | 1.62 | 0 | 3570 |
| Aleksander525 | 1015▲ +113 | 59 | 26 | 0 | 0 | 11 | 0.94 | 1 | 3185 |
| zzhzzh1234 | 1152▲ +21 | 48 | 24 | 0 | 8 | 14 | 1.02 | 0 | 3117 |
| TheoLopez1@live | 860▲ +5 | 52 | 8 | 5 | 0 | 11 | 1.27 | 0 | 2665 |
| tonykiblikcz | 1109▼ -1 | 47 | 23 | 0 | 0 | 11 | 0.76 | 0 | 2365 |
| UkrainianPTSD | 786▲ +8 | 38 | 25 | 0 | 5 | 10 | 0.58 | 0 | 2210 |
| zcfdcehbd | 413▲ +13 | 40 | 19 | 0 | 0 | 9 | 0.70 | 1 | 2160 |
| jacknq ✗ | 400▲ +150 | 11 | 2 | 0 | 10 | 6 | 0.30 | 1 | 1139 |
| omsk24 ✗ | 400▼ -10 | 12 | 3 | 0 | 0 | 11 | 0.23 | 0 | 715 |
| Kurik60421 (AI) | — | 3 | 0 | 0 | 0 | 5 | 0.11 | 0 | 155 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GefreiterFranz | 1474▲ +6 | 70 | 1 | 7 | 8 | 6 | 3.50 | 0 | 5951 |
| Andrebrut | 1169▲ +50 | 110 | 23 | 1 | 15 | 8 | 2.08 | 0 | 5008 |
| Mjertovjec | 1243▲ +7 | 54 | 3 | 5 | 2 | 6 | 1.93 | 0 | 3039 |
| Alex404bx48@psn | 956▲ +5 | 52 | 5 | 0 | 15 | 7 | 1.18 | 0 | 2622 |
| Sinful8 | 1195▼ -22 | 42 | 7 | 0 | 41 | 8 | 1.17 | 0 | 2587 |
| Mityikaa | 1510▼ -16 | 30 | 0 | 3 | 2 | 7 | 1.15 | 0 | 2053 |
| Mazz-1020@psn | 993▼ -12 | 43 | 11 | 2 | 2 | 7 | 0.88 | 0 | 1943 |
| Sonny_XF | 608▼ -24 | 44 | 7 | 0 | 0 | 7 | 1.42 | 0 | 1570 |
| Monuel_ | 950▼ -50 | 31 | 7 | 0 | 0 | 10 | 0.47 | 0 | 1440 |
| Bartadeejay@live ✗ | 400▲ +150 | 8 | 1 | 0 | 0 | 7 | 0.23 | 0 | 445 |
| DudeK81081 (AI) | — | 5 | 0 | 0 | 0 | 1 | 0.71 | 0 | 150 |
| Onref ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:53 | sector_1_a | Axis | 6 | zcfdcehbd, Aleksander525, jacknq |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.