decode: proto 304 · 1847 stat syncs · 0 zone events · 681 soldier mappings · 4.55s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vladislavglusko1 | 949▼ -48 | 30 | 18 | 1 | 10 | 6 | 0.75 | 0 | 3216 |
| kvas#14 | 2377▼ -65 | 53 | 33 | 0 | 0 | 10 | 1.00 | 0 | 3190 |
| Кадеиновый | 1104▼ -38 | 47 | 24 | 0 | 0 | 9 | 0.87 | 0 | 2270 |
| -ЕвгениЧ- | 512▼ -57 | 18 | 7 | 0 | 13 | 13 | 0.33 | 0 | 2165 |
| Emeraldwolf8359@live | 400▼ -22 | 21 | 5 | 0 | 0 | 10 | 0.30 | 0 | 1015 |
| MilosValuyev@live | 654▼ -35 | 16 | 10 | 0 | 5 | 4 | 0.57 | 0 | 850 |
| ANDRYXA_MEGA_STR | 721▼ -60 | 12 | 7 | 0 | 0 | 5 | 0.44 | 0 | 630 |
| Justus-Thiago@psn | 400 | 5 | 2 | 0 | 24 | 7 | 0.16 | 0 | 626 |
| mot_duck | 469▼ -220 | 16 | 3 | 0 | 0 | 7 | 0.64 | 0 | 610 |
| Mp139145@live | 634▼ -366 | 15 | 3 | 0 | 0 | 7 | 0.62 | 0 | 580 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 雅利安超人强 | 1752▲ +36 | 102 | 30 | 1 | 0 | 5 | 2.27 | 0 | 4655 |
| xibama | 1164▲ +58 | 50 | 33 | 0 | 42 | 1 | 5.00 | 0 | 4167 |
| 麻豆传媒林予曦 | 427▲ +16 | 74 | 4 | 1 | 0 | 5 | 2.39 | 0 | 2646 |
| fathuman | 2326▲ +324 | 64 | 16 | 0 | 0 | 5 | 2.21 | 0 | 2640 |
| Sebi_JHS_ | 414▲ +14 | 27 | 17 | 0 | 34 | 3 | 1.35 | 0 | 2496 |
| pabl0_entrobar_@psn | 670▲ +95 | 39 | 8 | 0 | 0 | 5 | 1.11 | 0 | 1665 |
| KolaOdess2 | 917▲ +50 | 20 | 14 | 0 | 6 | 6 | 1.00 | 0 | 1078 |
| MikiSuri@psn | 405▲ +5 | 20 | 5 | 0 | 0 | 5 | 0.67 | 0 | 870 |
| drklein ✗ | 591▼ -8 | 5 | 2 | 2 | 0 | 2 | 0.42 | 0 | 485 |
| playvictor2@psn | 400▲ +0 | 2 | 2 | 0 | 0 | 0 | 2.00 | 0 | 150 |
| Baaon74690 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.75 | 0 | 94 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:47 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.