decode: proto 304 · 1175 stat syncs · 360 zone events · 379 soldier mappings · 3.45s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CJJ181238 | — | 47 | 15 | 2 | 4 | 2 | 3.62 | 0 | 2258 |
| Pipperoni98 | — | 24 | 12 | 1 | 19 | 7 | 0.86 | 0 | 2120 |
| oreo7856 | — | 11 | 8 | 1 | 5 | 7 | 0.26 | 0 | 864 |
| Blu-Canary55@psn | — | 11 | 4 | 0 | 0 | 5 | 0.52 | 0 | 580 |
| _STONER_ | — | 1 | 1 | 1 | 0 | 2 | 0.12 | 0 | 460 |
| OleBrew3@psn | — | 8 | 1 | 0 | 0 | 7 | 0.31 | 0 | 370 |
| ABIDE117@psn | — | 5 | 3 | 0 | 0 | 3 | 0.38 | 0 | 360 |
| FluffyBunny2198@psn ✗ | — | 3 | 0 | 0 | 0 | 4 | 0.19 | 0 | 220 |
| cook414@psn | — | 4 | 3 | 0 | 0 | 6 | 0.18 | 0 | 210 |
| prashantsharmaam | — | 3 | 3 | 0 | 0 | 7 | 0.17 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FilthyGriffin | — | 62 | 11 | 1 | 0 | 1 | 4.77 | 1 | 3225 |
| Ign0s | — | 62 | 1 | 1 | 0 | 3 | 3.88 | 1 | 3130 |
| chupachupar79 | — | 9 | 1 | 2 | 1 | 0 | 1.80 | 3 | 2550 |
| saitousougo | — | 26 | 8 | 0 | 13 | 3 | 1.37 | 3 | 2547 |
| joaootavioserra_ | — | 14 | 1 | 3 | 0 | 3 | 0.93 | 1 | 1410 |
| Car_Go_Vroom1310 | — | 23 | 5 | 0 | 0 | 2 | 1.44 | 0 | 1300 |
| WJT850@psn | — | 5 | 0 | 0 | 0 | 4 | 0.31 | 2 | 1205 |
| mottled-clarion3@psn | — | 2 | 1 | 0 | 0 | 0 | 2.00 | 1 | 540 |
| niconicokneecap | — | 2 | 0 | 0 | 0 | 2 | 0.17 | 1 | 510 |
| Skate29710 | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:29 | sector_3_a | Team 2 | 15 | niconicokneecap, saitousougo, Ign0s, FilthyGriffin, chupachupar79 |
| 6:43 | sector_2_a | Team 2 | 10 | WJT850@psn, saitousougo, joaootavioserra_, chupachupar79 |
| 10:58 | sector_1_a | Team 2 | 12 | WJT850@psn, saitousougo, mottled-clarion3@psn, chupachupar79 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.