decode: proto 304 · 1842 stat syncs · 208 zone events · 707 soldier mappings · 6.65s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ВоинДесантник | 594▲ +6 | 22 | 0 | 5 | 0 | 7 | 0.81 | 0 | 3010 |
| spoodernan | 1267▲ +62 | 34 | 3 | 0 | 7 | 8 | 0.58 | 0 | 1809 |
| GeorgeCan_tSta | 1478▲ +5 | 43 | 6 | 0 | 6 | 8 | 0.73 | 0 | 1620 |
| somerandomd72304 | 404▲ +4 | 37 | 7 | 0 | 0 | 8 | 1.28 | 0 | 1460 |
| PuppyGothy ✗ | 400▲ +2 | 13 | 0 | 1 | 0 | 5 | 0.62 | 0 | 695 |
| D0G#5 | 998▼ -2 | 7 | 0 | 1 | 8 | 9 | 0.15 | 0 | 560 |
| f4scits_killer ✗ | 1422▼ -0 | 8 | 2 | 0 | 8 | 3 | 0.50 | 0 | 538 |
| someoneinworld ✗ | 1745▼ -0 | 10 | 3 | 0 | 0 | 1 | 1.67 | 0 | 450 |
| Penong (AI) | — | 7 | 1 | 0 | 0 | 10 | 0.13 | 0 | 315 |
| pinkduleboung (AI) | — | 5 | 0 | 0 | 0 | 6 | 0.14 | 0 | 150 |
| sopgame178 (AI) | — | 4 | 0 | 0 | 0 | 6 | 0.13 | 0 | 140 |
| KevWatterBon (AI) | — | 2 | 1 | 0 | 0 | 9 | 0.04 | 0 | 130 |
| oastgicle (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 50 |
| OTSHELNIK_1 ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.08 | 0 | 30 |
| STRANGER158 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MAESTRELLO | 905▲ +1 | 79 | 0 | 8 | 2 | 2 | 6.08 | 0 | 4978 |
| KrsserSecher12 | 1849▼ -30 | 26 | 0 | 7 | 0 | 4 | 1.73 | 0 | 4060 |
| 一切都是命运石之门的安排 | 1589▼ -17 | 77 | 0 | 0 | 15 | 3 | 4.05 | 0 | 3268 |
| Vanguard01#1 | 1066▲ +0 | 101 | 1 | 0 | 1 | 2 | 9.18 | 0 | 3214 |
| BLR_Kastus_KZK | 695▼ -10 | 21 | 0 | 3 | 24 | 6 | 0.70 | 0 | 2418 |
| yukayu0326 | 661▼ -1 | 59 | 7 | 0 | 8 | 4 | 1.84 | 0 | 2322 |
| JMKHues | 1739▼ -4 | 56 | 3 | 0 | 1 | 4 | 1.87 | 0 | 2104 |
| Nicholas360 | 1015▼ -3 | 36 | 0 | 0 | 4 | 3 | 3.00 | 0 | 1508 |
| colin-26 | 926▼ -74 | 17 | 1 | 0 | 19 | 2 | 1.13 | 0 | 845 |
| долговец3 | 694▼ -310 | 9 | 2 | 0 | 2 | 5 | 0.41 | 0 | 453 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.