decode: proto 304 · 2594 stat syncs · 400 zone events · 932 soldier mappings · 6.95s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KINGKROOL | 1884▲ +18 | 68 | 12 | 8 | 25 | 11 | 1.08 | 0 | 4857 |
| durman282 | 1194▲ +59 | 55 | 20 | 0 | 5 | 14 | 0.98 | 0 | 3025 |
| Valadur | 1538▲ +14 | 47 | 5 | 2 | 3 | 6 | 1.27 | 0 | 2868 |
| Derocol#1 | 806▼ -0 | 23 | 4 | 1 | 7 | 13 | 0.29 | 0 | 1955 |
| By_Diesel ✗ | 2050▼ -1 | 19 | 7 | 0 | 5 | 8 | 0.50 | 0 | 1375 |
| GFL-更新世界的锋芒 | 1153▲ +0 | 17 | 3 | 1 | 14 | 9 | 0.40 | 0 | 1334 |
| Sayonara_143 | 1028▲ +28 | 32 | 8 | 0 | 0 | 7 | 0.80 | 0 | 1280 |
| Winfirst | 421▼ -0 | 15 | 2 | 0 | 3 | 13 | 0.23 | 0 | 930 |
| chsnptt | 1086▼ -0 | 18 | 3 | 1 | 0 | 9 | 0.49 | 0 | 870 |
| dgweisii ✗ | 1154▼ -1 | 20 | 2 | 0 | 0 | 4 | 0.87 | 0 | 800 |
| lone4827 (AI) | — | 7 | 0 | 0 | 0 | 10 | 0.13 | 0 | 270 |
| Juniu (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 54 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hoodwind | 1517▲ +1 | 73 | 17 | 4 | 7 | 4 | 2.43 | 1 | 5073 |
| beep#13 | 1827▲ +0 | 82 | 7 | 3 | 3 | 6 | 2.48 | 1 | 4316 |
| Caramba86 | 400 | 49 | 3 | 4 | 17 | 7 | 1.26 | 1 | 4236 |
| 死里逃生唯斗争-铁窗难消钢铁心 | 1686▼ -0 | 71 | 12 | 3 | 12 | 7 | 1.22 | 1 | 4133 |
| Paulocz | 667▼ -94 | 8 | 2 | 7 | 3 | 3 | 0.44 | 0 | 3312 |
| Dom781 | 920▼ -6 | 79 | 9 | 0 | 0 | 6 | 2.63 | 0 | 3240 |
| Gentild0nna | 1580▲ +0 | 60 | 1 | 5 | 9 | 6 | 1.76 | 0 | 2884 |
| maschine990@psn | 1907▼ -2 | 50 | 6 | 0 | 8 | 4 | 2.00 | 0 | 2749 |
| HeadHunt | 1784▼ -6 | 37 | 5 | 1 | 25 | 5 | 1.37 | 0 | 2048 |
| play8904 | 954▼ -66 | 46 | 0 | 2 | 0 | 0 | 1.31 | 1 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:12 | sector_1 | Axis | 10 | Caramba86, beep#13, 死里逃生唯斗争-铁窗难消钢铁心, play8904, hoodwind |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.