decode: proto 304 · 1670 stat syncs · 576 zone events · 673 soldier mappings · 8.3s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wuildy | 1670▼ -8 | 48 | 19 | 2 | 19 | 7 | 0.94 | 0 | 3166 |
| McSelon | 1527▲ +2 | 70 | 11 | 0 | 0 | 4 | 2.92 | 0 | 3165 |
| SpaceDonut27 | 1190▲ +2 | 63 | 9 | 0 | 0 | 4 | 4.85 | 0 | 2905 |
| Hemaeus | 473▼ -51 | 27 | 9 | 1 | 42 | 5 | 0.96 | 0 | 2409 |
| Izan5145 | 806▼ -194 | 35 | 2 | 2 | 0 | 4 | 2.33 | 0 | 1680 |
| 704804 | 454▼ -7 | 31 | 11 | 0 | 0 | 10 | 0.56 | 0 | 1470 |
| sm6737917 | 772▼ -228 | 23 | 3 | 0 | 0 | 5 | 1.28 | 0 | 1265 |
| PLA永不言败 | 1065▼ -4 | 20 | 10 | 0 | 6 | 1 | 10.00 | 0 | 1150 |
| Sluggo2458@live | 460▼ -28 | 12 | 2 | 0 | 0 | 3 | 1.00 | 0 | 440 |
| Nikolade66361 | 941▼ -99 | 69 | 0 | 8 | 0 | 0 | 6.90 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KR_Miner | 1276▲ +50 | 44 | 32 | 4 | 31 | 9 | 1.00 | 0 | 5119 |
| MasterRosty | 678▲ +36 | 43 | 24 | 0 | 0 | 11 | 0.78 | 1 | 2480 |
| JuztMatt | 628▲ +196 | 27 | 17 | 3 | 0 | 7 | 1.17 | 1 | 2325 |
| madscm | 671▲ +35 | 32 | 16 | 0 | 0 | 10 | 0.48 | 1 | 1970 |
| Echtes-Holz | 680▲ +2 | 25 | 18 | 1 | 0 | 9 | 0.49 | 0 | 1865 |
| Kekkux03@psn ✗ | 774▼ -13 | 11 | 7 | 0 | 0 | 5 | 0.58 | 0 | 705 |
| rekhajana2018 | 978▼ -22 | 11 | 8 | 0 | 0 | 8 | 0.35 | 0 | 645 |
| sigeyy112002 (AI) | — | 8 | 6 | 0 | 0 | 4 | 0.40 | 0 | 460 |
| DebiliuszCezar ✗ | 879▼ -15 | 7 | 4 | 0 | 0 | 4 | 0.44 | 0 | 385 |
| Chicharitoto1@psn | 803▼ -10 | 5 | 4 | 0 | 0 | 8 | 0.16 | 0 | 305 |
| MessyVirgo943 | 400 | 6 | 1 | 0 | 2 | 3 | 0.75 | 0 | 283 |
| pailhid (AI) | — | 2 | 0 | 0 | 0 | 7 | 0.05 | 0 | 265 |
| Danist (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:54 | sector_1 | USSR | 10 | madscm, MasterRosty, JuztMatt |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.