decode: proto 304 · 2455 stat syncs · 538 zone events · 949 soldier mappings · 14.38s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| great_shoooter | 2150▲ +70 | 138 | 15 | 3 | 4 | 10 | 1.57 | 0 | 5328 |
| neTpoBN42830@live | 416▲ +16 | 25 | 11 | 6 | 1 | 5 | 1.04 | 0 | 3479 |
| Luxemburg115 | 1026▲ +20 | 28 | 9 | 1 | 16 | 4 | 1.33 | 0 | 2560 |
| A_M_U_R_Z_A | 1483▲ +9 | 28 | 13 | 1 | 2 | 8 | 0.53 | 0 | 1963 |
| Chibis7 | 1436▲ +21 | 34 | 8 | 0 | 6 | 5 | 1.26 | 0 | 1404 |
| MIHRUTKA2013 | 1055▲ +12 | 24 | 4 | 0 | 2 | 6 | 0.83 | 0 | 1245 |
| Iiwanov ✗ | — | 6 | 4 | 0 | 0 | 1 | 6.00 | 0 | 640 |
| DrLES | 401▲ +1 | 4 | 3 | 0 | 12 | 3 | 0.25 | 0 | 442 |
| Aaziko (AI) | — | 1 | 1 | 0 | 0 | 6 | 0.03 | 0 | 132 |
| AirHeitoSair | 489▲ +89 | 118 | 0 | 7 | 0 | 0 | 2.36 | 0 | 0 |
| 4z38d3gws | 1293▲ +293 | 104 | 0 | 2 | 0 | 0 | 1.93 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Peyes#1 | 1335▼ -7 | 62 | 42 | 0 | 0 | 12 | 0.84 | 1 | 4016 |
| Belij132 | 2184▼ -37 | 56 | 23 | 1 | 3 | 7 | 1.93 | 0 | 3926 |
| _Faraon_6X_ | 1902▼ -31 | 50 | 12 | 2 | 0 | 11 | 1.14 | 0 | 3400 |
| q213149889 | 485▼ -133 | 35 | 8 | 1 | 7 | 12 | 0.58 | 2 | 2910 |
| Ev96256565@psn | 1794▼ -18 | 29 | 13 | 0 | 9 | 10 | 0.43 | 0 | 2038 |
| AIZEk | 851▼ -12 | 25 | 3 | 0 | 7 | 11 | 0.68 | 1 | 1927 |
| Recrin | 1130▼ -71 | 25 | 4 | 0 | 10 | 13 | 0.34 | 1 | 1858 |
| ekamis | 799▼ -21 | 27 | 10 | 0 | 5 | 9 | 0.59 | 0 | 1757 |
| qumanqu1 | 400▼ -2 | 29 | 2 | 2 | 1 | 9 | 0.66 | 0 | 1630 |
| Chikunsons92781 | 789▼ -129 | 53 | 0 | 1 | 0 | 0 | 1.51 | 0 | 0 |
| MurdofaKine (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:18 | sector_1_a | USSR | 3 | q213149889, Recrin |
| 9:57 | sector_2_a | USSR | 3 | q213149889, AIZEk, Peyes#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.