decode: proto 304 · 2583 stat syncs · 1076 zone events · 1047 soldier mappings · 13.04s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rhacodactylus_ge@psn | 1208▼ -22 | 122 | 55 | 3 | 0 | 5 | 5.81 | 0 | 8320 |
| Frost16XVI@psn | 917▲ +23 | 73 | 71 | 0 | 35 | 8 | 1.49 | 1 | 6594 |
| Lementing_Lando@psn | 1454▼ -11 | 60 | 19 | 6 | 9 | 4 | 3.00 | 1 | 5312 |
| sikabane0225@psn | 1003▼ -41 | 61 | 46 | 1 | 4 | 5 | 3.39 | 0 | 4011 |
| Saile16375 (AI) | — | 26 | 11 | 0 | 20 | 12 | 0.39 | 0 | 2059 |
| Sliper25211 (AI) | — | 26 | 13 | 0 | 20 | 13 | 0.39 | 0 | 2039 |
| oriton111202 (AI) | — | 39 | 14 | 0 | 0 | 10 | 0.71 | 0 | 2015 |
| danixloy (AI) | — | 30 | 15 | 1 | 0 | 12 | 0.46 | 0 | 1765 |
| laomrin69 (AI) | — | 23 | 13 | 0 | 0 | 12 | 0.34 | 0 | 1325 |
| seemitotic266 (AI) | — | 26 | 12 | 0 | 0 | 13 | 0.37 | 0 | 1310 |
| r-05-m@psn ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.33 | 0 | 180 |
| kecomzsofer (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DisasterK109@psn | 1020▲ +22 | 158 | 66 | 0 | 36 | 10 | 2.32 | 0 | 8498 |
| cloudsfordays82@psn | 1608▲ +29 | 59 | 27 | 5 | 7 | 8 | 1.64 | 0 | 5820 |
| crazy_hojihoji@psn | 832▲ +16 | 110 | 16 | 2 | 27 | 8 | 2.39 | 0 | 5153 |
| XFurious_PhoeniX@psn | 621▲ +14 | 64 | 20 | 2 | 0 | 12 | 0.91 | 0 | 3120 |
| MikeDoz (AI) | — | 30 | 18 | 0 | 30 | 9 | 0.64 | 0 | 2618 |
| ElzasterAsac (AI) | — | 22 | 8 | 0 | 12 | 10 | 0.39 | 0 | 1502 |
| Mastercandins (AI) | — | 17 | 14 | 0 | 0 | 6 | 0.50 | 0 | 1058 |
| TheCreamy27072 (AI) | — | 19 | 9 | 0 | 0 | 7 | 0.51 | 0 | 944 |
| NeidanSoll (AI) | — | 16 | 10 | 0 | 0 | 7 | 0.43 | 0 | 890 |
| QiangWWarleo (AI) | — | 12 | 4 | 0 | 0 | 13 | 0.17 | 0 | 538 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:59 | sector_1_a | Axis | 4 | Lementing_Lando@psn, Frost16XVI@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.