decode: proto 304 · 1831 stat syncs · 0 zone events · 657 soldier mappings · 10.27s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ishin_shishi | 1803▲ +70 | 57 | 11 | 4 | 13 | 8 | 1.30 | 0 | 3539 |
| CrushedRobin269@live | 1378▲ +29 | 41 | 20 | 0 | 21 | 6 | 1.11 | 0 | 3033 |
| Francesco__Asr@psn | 521▲ +32 | 31 | 20 | 0 | 0 | 3 | 1.94 | 0 | 1770 |
| IZzA_lden | 818▲ +6 | 18 | 16 | 1 | 35 | 12 | 0.26 | 0 | 1637 |
| mlekoszczur357lo | 481▲ +8 | 24 | 11 | 1 | 0 | 4 | 0.92 | 0 | 1560 |
| Pyrane | 670▲ +2 | 22 | 6 | 0 | 7 | 7 | 0.63 | 0 | 1258 |
| Guerrier31 | 414▲ +14 | 23 | 2 | 0 | 0 | 2 | 3.29 | 0 | 1005 |
| Mariusz1979#1 | 488▲ +1 | 24 | 1 | 0 | 2 | 4 | 0.96 | 0 | 798 |
| qunakhakodi (AI) | — | 11 | 6 | 0 | 6 | 5 | 0.35 | 0 | 722 |
| Dortic (AI) | — | 5 | 4 | 0 | 2 | 5 | 0.19 | 0 | 598 |
| TeaDog15@psn ✗ | 400 | 1 | 0 | 0 | 3 | 1 | 0.14 | 0 | 44 |
| maze83341 ✗ | — | 2 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Abbathus | 1550▼ -14 | 46 | 15 | 5 | 0 | 4 | 2.56 | 0 | 4062 |
| faustus02 | 1573▲ +0 | 59 | 39 | 0 | 8 | 5 | 2.19 | 0 | 4023 |
| Fanatic52 | 1251▼ -3 | 48 | 32 | 1 | 0 | 5 | 1.78 | 0 | 3045 |
| GHUFO | 1489▼ -13 | 41 | 21 | 2 | 0 | 6 | 1.28 | 0 | 2708 |
| Wrandrall#1 | 1478▼ -6 | 30 | 16 | 0 | 9 | 7 | 0.94 | 0 | 2672 |
| Krovavay_Lisa | 1377▼ -13 | 38 | 9 | 0 | 13 | 8 | 0.79 | 0 | 2634 |
| Tiloolwer | 430▼ -74 | 21 | 10 | 2 | 1 | 6 | 0.51 | 0 | 1889 |
| Thorimbur | 413▼ -587 | 9 | 6 | 2 | 0 | 6 | 0.38 | 0 | 1833 |
| Byssa | 1516▼ -6 | 24 | 6 | 0 | 22 | 1 | 4.00 | 0 | 1797 |
| Trismegistothot | 429▼ -192 | 8 | 4 | 0 | 23 | 3 | 0.57 | 0 | 1190 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:31 | sector_1 | Axis | 0 | |
| 3:57 | sector_1 | Axis | 0 | |
| 6:40 | sector_2 | Axis | 0 | |
| 8:47 | sector_2 | Axis | 0 | |
| 14:26 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.