decode: proto 304 · 2012 stat syncs · 0 zone events · 743 soldier mappings · 3.83s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pavlov0940 | 1203▲ +26 | 78 | 51 | 1 | 44 | 4 | 3.71 | 0 | 6089 |
| allenkarr | 798▲ +10 | 42 | 21 | 1 | 33 | 6 | 1.27 | 0 | 3372 |
| General_Love0 | 400 | 34 | 21 | 0 | 0 | 14 | 0.62 | 0 | 2625 |
| NeSS_1 | 873▼ -34 | 41 | 18 | 1 | 9 | 9 | 0.85 | 0 | 2244 |
| yoelblack88332 | 404▲ +4 | 46 | 16 | 1 | 0 | 11 | 0.98 | 0 | 2110 |
| SEVYNISOVELI@live ✗ | 402▼ -12 | 14 | 14 | 0 | 18 | 8 | 0.56 | 0 | 1911 |
| Arthaz07@psn | 913▼ -122 | 37 | 18 | 0 | 0 | 14 | 0.64 | 0 | 1900 |
| DoorJAM | 786▼ -214 | 33 | 21 | 0 | 0 | 10 | 0.66 | 0 | 1805 |
| SunStorm15194 | 790▼ -210 | 16 | 11 | 0 | 14 | 1 | 3.20 | 0 | 1281 |
| SahanLjova#1 | 740▼ -19 | 3 | 3 | 0 | 0 | 1 | 0.60 | 0 | 255 |
| Maciperman10010 (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.14 | 0 | 64 |
| nikg59 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| emrexaydn7 | 809▲ +83 | 66 | 20 | 2 | 30 | 11 | 1.00 | 0 | 4458 |
| Velanor#1 | 1793▲ +16 | 51 | 17 | 2 | 13 | 4 | 2.12 | 0 | 3499 |
| evildragon328 | 762▲ +38 | 51 | 13 | 2 | 10 | 7 | 1.09 | 0 | 2711 |
| hozuki#5 | 446▼ -1 | 18 | 9 | 1 | 36 | 9 | 0.44 | 0 | 2178 |
| Prizrack_2026 | 899▲ +40 | 48 | 15 | 0 | 0 | 5 | 2.18 | 0 | 2095 |
| MilasDN | 1155▲ +8 | 46 | 14 | 0 | 0 | 6 | 1.48 | 0 | 1995 |
| kot228k2 | 400▼ -3 | 25 | 8 | 0 | 5 | 7 | 0.54 | 0 | 1294 |
| hanzkuliwa | 1148▼ -12 | 26 | 13 | 0 | 0 | 7 | 0.96 | 0 | 1230 |
| mronacdown52010 (AI) | — | 11 | 8 | 0 | 14 | 6 | 0.35 | 0 | 1084 |
| SidorPerdjuk | 400 | 5 | 2 | 0 | 0 | 3 | 0.33 | 0 | 400 |
| Maxime13 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Desolatefelt ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:11 | sector_1_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.