decode: proto 304 · 2549 stat syncs · 0 zone events · 944 soldier mappings · 11.58s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _________0_51346 | 1555▲ +40 | 137 | 112 | 2 | 0 | 5 | 5.07 | 0 | 10195 |
| -HappyPilot- | 506▲ +14 | 43 | 28 | 3 | 10 | 16 | 0.43 | 0 | 4057 |
| lolproBecker1195 | 1534▲ +35 | 37 | 21 | 0 | 51 | 9 | 1.03 | 0 | 3607 |
| 349sth | 831▲ +57 | 50 | 40 | 1 | 10 | 8 | 1.32 | 0 | 3478 |
| TAMILANDIVA | 1053▲ +10 | 40 | 18 | 2 | 10 | 4 | 2.11 | 0 | 2634 |
| AUTIST1 | 1072▲ +9 | 30 | 20 | 0 | 5 | 10 | 0.45 | 0 | 2090 |
| KRASNOARMEEZ | 1007▲ +7 | 15 | 12 | 0 | 1 | 12 | 0.23 | 0 | 1315 |
| igor_zurawlew_12 | 847▲ +4 | 10 | 9 | 1 | 2 | 13 | 0.18 | 0 | 1068 |
| funtikov_1515 | 404▲ +4 | 17 | 4 | 0 | 0 | 0 | 17.00 | 0 | 740 |
| gz823250 ✗ | 1391▼ -14 | 16 | 2 | 0 | 0 | 5 | 0.70 | 0 | 620 |
| Zacktical6111 (AI) | — | 8 | 4 | 0 | 2 | 6 | 0.23 | 0 | 519 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| barret82 | 441▼ -3 | 102 | 41 | 10 | 0 | 11 | 2.32 | 0 | 6760 |
| Jefr1z | 1594▼ -12 | 81 | 40 | 0 | 0 | 11 | 2.08 | 0 | 4203 |
| Mad_Snail1984 | 1458▼ -5 | 42 | 22 | 0 | 47 | 7 | 1.31 | 0 | 3987 |
| Silverghost552@live | 429▼ -11 | 19 | 16 | 0 | 49 | 14 | 0.36 | 0 | 3502 |
| LEO9091 | 972▼ -59 | 33 | 27 | 1 | 0 | 9 | 0.70 | 0 | 3294 |
| Antochik1 | 898▼ -22 | 41 | 28 | 0 | 0 | 17 | 0.55 | 0 | 3038 |
| Corsar88#1 | 469▼ -258 | 41 | 15 | 1 | 0 | 11 | 0.64 | 0 | 3010 |
| in_oe | 1549▼ -52 | 61 | 19 | 1 | 0 | 7 | 2.26 | 0 | 2811 |
| megavitas | 689▼ -311 | 23 | 15 | 0 | 10 | 3 | 1.35 | 0 | 1337 |
| blaccyee22 ✗ | 400▲ +76 | 10 | 6 | 1 | 1 | 5 | 0.48 | 0 | 992 |
| HighssTersestik (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 4 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:06 | sector_1 | Axis | 0 | |
| 4:17 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.