decode: proto 304 · 2485 stat syncs · 0 zone events · 960 soldier mappings · 5.37s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Roar_of_sky | 1485▲ +21 | 84 | 47 | 5 | 12 | 13 | 1.09 | 0 | 7391 |
| Bliks | 1046▲ +8 | 57 | 13 | 9 | 1 | 8 | 1.73 | 0 | 5948 |
| kikimiki0500 | 1182▲ +7 | 60 | 39 | 1 | 3 | 12 | 1.18 | 0 | 4910 |
| lobuz314 | 1233▼ -6 | 66 | 23 | 3 | 0 | 17 | 0.80 | 0 | 3613 |
| MrGrinder73 | 484▲ +4 | 31 | 5 | 1 | 28 | 6 | 1.15 | 0 | 2716 |
| InvizT | 1217▼ -13 | 33 | 17 | 1 | 0 | 6 | 0.73 | 0 | 2468 |
| Xalerak | 1067▲ +12 | 12 | 4 | 1 | 46 | 4 | 0.50 | 0 | 2325 |
| lis921 | 916▼ -84 | 32 | 20 | 1 | 5 | 9 | 0.76 | 0 | 1858 |
| KalevaaN | 901▼ -99 | 25 | 4 | 0 | 0 | 10 | 0.76 | 0 | 1253 |
| MaksoNSK ✗ | 1605▼ -29 | 11 | 3 | 0 | 2 | 2 | 0.85 | 0 | 800 |
| tothisie97260 (AI) | — | 9 | 5 | 0 | 0 | 9 | 0.16 | 0 | 553 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vyi | 1271▲ +9 | 93 | 17 | 5 | 3 | 7 | 2.16 | 0 | 5444 |
| Pawelek1135 | 2055▲ +14 | 67 | 12 | 9 | 3 | 9 | 2.03 | 0 | 5408 |
| ToterKoph | 1511▲ +4 | 66 | 3 | 6 | 2 | 6 | 2.75 | 0 | 3318 |
| romachka689 | 1507▲ +6 | 62 | 11 | 2 | 24 | 7 | 1.63 | 0 | 3248 |
| K7#54 | 1414▲ +15 | 43 | 18 | 0 | 19 | 7 | 1.19 | 0 | 3164 |
| Wan227@psn | 476▼ -20 | 43 | 15 | 3 | 0 | 12 | 1.02 | 0 | 2725 |
| Cucumber-potatoi@psn | 400▼ -12 | 35 | 17 | 1 | 0 | 8 | 0.71 | 0 | 2325 |
| daSilva82@live | 400 | 34 | 11 | 0 | 1 | 10 | 0.62 | 0 | 1739 |
| danilin_timurka | 822▼ -178 | 19 | 4 | 0 | 12 | 13 | 0.33 | 0 | 1041 |
| tairoungbron (AI) | — | 8 | 5 | 0 | 4 | 9 | 0.16 | 0 | 699 |
| Brinereryt ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:44 | sector_1_a | USSR | 0 | |
| 11:11 | sector_1_a | USSR | 0 | |
| 14:22 | sector_2_a | USSR | 0 | |
| 17:02 | sector_2_a | USSR | 0 | |
| 19:05 | sector_3_a | USSR | 0 | |
| 23:53 | sector_3_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.