decode: proto 304 · 2481 stat syncs · 318 zone events · 1013 soldier mappings · 4.55s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ФСБРФ#3 | 1051▲ +67 | 59 | 3 | 1 | 44 | 16 | 0.74 | 0 | 3953 |
| Pyranoid1922 | 1433▲ +16 | 47 | 17 | 2 | 19 | 5 | 2.14 | 0 | 3525 |
| -寇可往-我亦可往- | 1559▼ -1 | 38 | 1 | 4 | 4 | 7 | 1.27 | 0 | 3330 |
| Orgasnuss | 472▼ -3 | 22 | 3 | 2 | 15 | 9 | 0.85 | 0 | 2228 |
| Lacikonyhaja@live | 1043▼ -4 | 29 | 8 | 1 | 0 | 17 | 0.26 | 1 | 2090 |
| GracjanLukasz@live ✗ | 407▼ -22 | 38 | 8 | 0 | 5 | 15 | 0.50 | 0 | 2035 |
| bobek78#1 | 579▼ -8 | 36 | 7 | 1 | 0 | 12 | 0.45 | 0 | 1685 |
| 我是小日本的爸爸 | 626▲ +1 | 29 | 8 | 0 | 10 | 4 | 1.16 | 0 | 1570 |
| lvyang4321 ✗ | 1228▼ -2 | 18 | 4 | 0 | 0 | 3 | 1.38 | 0 | 845 |
| orconeNemin (AI) | — | 17 | 0 | 0 | 0 | 15 | 0.21 | 0 | 785 |
| SokeyRead (AI) | — | 14 | 1 | 0 | 0 | 12 | 0.21 | 0 | 515 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Star1337 | 1079▼ -3 | 43 | 3 | 9 | 1 | 5 | 1.59 | 0 | 5334 |
| _white_night_1 | 1261▲ +26 | 77 | 4 | 8 | 5 | 6 | 2.66 | 0 | 4642 |
| MECTb_CATAHbI | 1075▼ -6 | 104 | 4 | 3 | 8 | 7 | 2.17 | 0 | 4563 |
| PHOENIX62062 | 1335▲ +4 | 84 | 4 | 2 | 1 | 7 | 2.15 | 0 | 3574 |
| neilio2 | 1032▼ -12 | 37 | 10 | 0 | 36 | 5 | 1.28 | 0 | 3293 |
| FoLkShTuRm | 1428▼ -48 | 58 | 7 | 2 | 0 | 8 | 1.32 | 0 | 2800 |
| aksbasb | 1151▲ +2 | 62 | 5 | 0 | 3 | 8 | 1.22 | 0 | 2467 |
| vertex86 | 1347▼ -27 | 62 | 0 | 1 | 6 | 6 | 1.94 | 0 | 2338 |
| Бомбони68 ✗ | 1298▼ -110 | 39 | 4 | 1 | 0 | 4 | 1.86 | 0 | 2015 |
| Pablittose | 1142▼ -29 | 37 | 2 | 0 | 0 | 7 | 0.95 | 0 | 1610 |
| soldan2010 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.67 | 0 | 104 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:48 | sector_1 | Axis | 4 | Lacikonyhaja@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.