decode: proto 304 · 2563 stat syncs · 386 zone events · 946 soldier mappings · 5.99s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DASgunner | 1476▲ +42 | 68 | 31 | 2 | 13 | 9 | 1.39 | 1 | 5296 |
| Killerslam2012 | 1527▲ +11 | 71 | 41 | 5 | 2 | 11 | 1.45 | 1 | 5158 |
| marrtos91 | 1284▲ +35 | 55 | 18 | 0 | 11 | 6 | 1.96 | 0 | 3221 |
| Frontfild | 854▲ +5 | 63 | 17 | 1 | 0 | 10 | 1.26 | 0 | 2915 |
| Mr_Stone#3 | 1200▲ +4 | 29 | 12 | 0 | 53 | 8 | 0.81 | 0 | 2765 |
| EdkoVoyk | 862▼ -50 | 36 | 19 | 0 | 1 | 14 | 0.55 | 0 | 2170 |
| Отшельник_5 | 1431▼ -8 | 35 | 8 | 1 | 1 | 7 | 1.25 | 0 | 1946 |
| SnIpEr_oki001 | 441▼ -11 | 15 | 4 | 0 | 24 | 13 | 0.17 | 0 | 1466 |
| JayCarmel (AI) | — | 3 | 2 | 0 | 0 | 9 | 0.06 | 0 | 605 |
| spikeymonkeys@live ✗ | 411▼ -56 | 8 | 4 | 0 | 0 | 9 | 0.24 | 0 | 420 |
| WhiteFox4054@live ✗ | — | 5 | 5 | 0 | 0 | 2 | 0.36 | 0 | 320 |
| ObaGousi (AI) | — | 5 | 0 | 0 | 0 | 5 | 0.20 | 0 | 200 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Denmark_Viktor | 1998▲ +7 | 157 | 11 | 1 | 15 | 8 | 2.96 | 0 | 6377 |
| 棗イロハ | 1558▲ +23 | 109 | 15 | 4 | 25 | 10 | 1.54 | 0 | 5582 |
| 狡猾の狐狸-HK437 | 1534▲ +5 | 69 | 21 | 5 | 23 | 5 | 2.30 | 0 | 5354 |
| 闪耀优骏高手勇闯纽博格林 | 1257▲ +4 | 73 | 23 | 0 | 13 | 8 | 1.20 | 0 | 3707 |
| N1ghtMar3 | 838▼ -162 | 36 | 7 | 3 | 7 | 7 | 0.92 | 0 | 2090 |
| ZsMorzsa#1 | 780▼ -136 | 22 | 8 | 1 | 16 | 8 | 0.58 | 0 | 1532 |
| Dennis2404#1 | 1123▼ -77 | 24 | 10 | 0 | 15 | 4 | 1.00 | 0 | 1264 |
| _LouisdeFunès_ | 541▼ -92 | 10 | 5 | 0 | 0 | 3 | 0.71 | 0 | 730 |
| epinjanoss24 (AI) | — | 7 | 6 | 0 | 8 | 6 | 0.18 | 0 | 682 |
| Adamzi (AI) | — | 4 | 3 | 0 | 4 | 6 | 0.12 | 0 | 290 |
| Straiker105@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:13 | sector_1 | Axis | 5 | DASgunner, Killerslam2012 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.