decode: proto 304 · 2622 stat syncs · 0 zone events · 982 soldier mappings · 7.75s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nosferatu_Limb@psn | 1793▲ +29 | 86 | 27 | 2 | 49 | 12 | 1.18 | 0 | 5579 |
| Roman_Fenris_@psn | 1026▲ +186 | 38 | 12 | 2 | 88 | 10 | 0.60 | 0 | 2996 |
| XTAZ95 | 774▲ +14 | 76 | 11 | 0 | 0 | 5 | 2.00 | 0 | 2810 |
| orang34 | 565▲ +28 | 34 | 16 | 0 | 34 | 8 | 0.85 | 0 | 2642 |
| ThomasAngeloWW2 | 975▲ +2 | 47 | 15 | 1 | 0 | 12 | 0.75 | 0 | 2370 |
| Homelessman6991@live | 973▼ -27 | 32 | 16 | 0 | 1 | 11 | 0.52 | 0 | 1579 |
| CHILLEDCAREY420@psn | 636▼ -6 | 19 | 10 | 0 | 4 | 11 | 0.34 | 0 | 1504 |
| Z0mBeeKIng2504@live | 400 | 17 | 5 | 1 | 0 | 4 | 1.42 | 0 | 1440 |
| major-hod79@psn | 670▼ -26 | 35 | 5 | 0 | 0 | 12 | 0.64 | 0 | 1260 |
| fnafman22@psn ✗ | 452▼ -28 | 14 | 3 | 1 | 5 | 7 | 0.47 | 0 | 822 |
| qujy8t1tp (AI) | — | 4 | 1 | 0 | 8 | 3 | 0.20 | 0 | 434 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kvahou#1 | 1355▲ +3 | 62 | 33 | 4 | 17 | 2 | 5.64 | 0 | 5496 |
| Hirvius | 1465▲ +2 | 65 | 47 | 2 | 4 | 7 | 1.38 | 0 | 5364 |
| CommieMonke | 1190▼ -3 | 45 | 36 | 3 | 12 | 3 | 2.81 | 0 | 4933 |
| NuclearNadal#14 | 1152▼ -10 | 58 | 25 | 1 | 10 | 6 | 1.29 | 0 | 4219 |
| суп_ | 1339▼ -6 | 58 | 47 | 0 | 4 | 11 | 1.23 | 0 | 3907 |
| radiateurvoler@psn | 1360▼ -44 | 64 | 38 | 0 | 0 | 6 | 1.49 | 0 | 3728 |
| TimBradford01 | 480▼ -52 | 52 | 38 | 0 | 0 | 10 | 0.91 | 0 | 3360 |
| Lajhargyerek | 559▼ -9 | 42 | 21 | 0 | 0 | 8 | 1.17 | 0 | 2503 |
| SİYAH#2 | 486▼ -44 | 35 | 8 | 0 | 0 | 12 | 0.53 | 0 | 1618 |
| thomashau1 | 400 | 17 | 5 | 0 | 0 | 8 | 0.37 | 0 | 1038 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:56 | sector_1 | Axis | 0 | |
| 6:59 | sector_1 | Axis | 0 | |
| 9:16 | sector_2 | Axis | 0 | |
| 12:49 | sector_2 | Axis | 0 | |
| 20:06 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.