decode: proto 304 · 1400 stat syncs · 328 zone events · 461 soldier mappings · 3.06s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xomkaergo_42@psn | — | 4 | 2 | 4 | 0 | 7 | 0.21 | 0 | 1985 |
| ImAhnuijin | — | 28 | 16 | 1 | 6 | 4 | 0.97 | 0 | 1948 |
| roguijosa | — | 20 | 7 | 3 | 19 | 5 | 0.71 | 0 | 1615 |
| Pisheblok13 | — | 32 | 6 | 1 | 4 | 6 | 0.74 | 0 | 1518 |
| wundervaffe337 | — | 12 | 7 | 1 | 0 | 5 | 0.71 | 0 | 1275 |
| Kifdmen | — | 20 | 9 | 0 | 9 | 8 | 0.57 | 0 | 1154 |
| ArtyKld ✗ | — | 7 | 5 | 0 | 17 | 1 | 2.33 | 0 | 868 |
| Kayorg | — | 13 | 8 | 0 | 0 | 3 | 0.93 | 0 | 770 |
| xomkaergo | — | 9 | 8 | 0 | 0 | 4 | 0.39 | 0 | 687 |
| мазилка ✗ | — | 5 | 2 | 0 | 0 | 3 | 0.26 | 0 | 274 |
| ParlowCz (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| ComoChip (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mister_Sarcastic | — | 18 | 12 | 5 | 1 | 6 | 0.69 | 3 | 4149 |
| shushinshshina | — | 43 | 11 | 0 | 16 | 4 | 1.79 | 2 | 3572 |
| --u_u-- | — | 46 | 20 | 2 | 7 | 5 | 1.35 | 1 | 3225 |
| GrumpyLevo | — | 30 | 2 | 2 | 2 | 3 | 2.31 | 0 | 2468 |
| VITOYAR | — | 29 | 20 | 0 | 1 | 1 | 4.14 | 2 | 2459 |
| wauw1010 | — | 32 | 8 | 4 | 5 | 3 | 2.29 | 0 | 2367 |
| ToaSTY_maN | — | 22 | 3 | 1 | 0 | 1 | 4.40 | 1 | 1873 |
| Blues16x | — | 14 | 10 | 0 | 4 | 3 | 1.08 | 2 | 1641 |
| edokthong | — | 17 | 7 | 0 | 0 | 2 | 1.55 | 2 | 1635 |
| vadim_458_ommg2 | — | 2 | 1 | 0 | 14 | 1 | 0.50 | 1 | 426 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:01 | sector_3_b | Team 2 | 5 | Mister_Sarcastic, VITOYAR, edokthong, shushinshshina |
| 8:03 | sector_2_b | Team 2 | 18 | vadim_458_ommg2, Mister_Sarcastic, VITOYAR, edokthong, --u_u--, Blues16x, shushinshshina |
| 12:58 | sector_1_a | Team 2 | 7 | Mister_Sarcastic, ToaSTY_maN, Blues16x |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.