decode: proto 304 · 1925 stat syncs · 432 zone events · 772 soldier mappings · 4.06s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ujaninn_Jr | — | 90 | 50 | 4 | 3 | 10 | 1.45 | 0 | 6338 |
| DisaXD | — | 73 | 32 | 6 | 7 | 5 | 2.81 | 0 | 5320 |
| Maxim#68 | — | 36 | 9 | 2 | 23 | 9 | 0.84 | 0 | 4071 |
| Cakeed_Sleeve | — | 28 | 21 | 0 | 18 | 6 | 1.08 | 0 | 2510 |
| Megorap#1 | — | 33 | 20 | 0 | 0 | 7 | 1.14 | 0 | 1950 |
| HellBastard#1 | — | 30 | 11 | 0 | 0 | 11 | 0.73 | 0 | 1435 |
| timekeeper- | — | 18 | 5 | 1 | 0 | 7 | 0.69 | 0 | 1417 |
| Garo778 | — | 21 | 9 | 0 | 0 | 10 | 0.54 | 0 | 1040 |
| 67толя | — | 13 | 5 | 1 | 0 | 11 | 0.22 | 0 | 765 |
| RarinOlive3634@live | — | 10 | 3 | 0 | 0 | 11 | 0.24 | 0 | 420 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RUS_MATPOC | — | 71 | 10 | 6 | 26 | 6 | 1.97 | 0 | 5440 |
| P_S_I_X_0_1 | — | 82 | 22 | 4 | 0 | 8 | 1.74 | 0 | 4930 |
| l_Astapor_l | — | 46 | 14 | 1 | 31 | 9 | 1.39 | 0 | 3020 |
| _LIVSI_ | — | 32 | 8 | 3 | 7 | 11 | 0.89 | 0 | 2595 |
| n1fy_ | — | 41 | 15 | 0 | 8 | 8 | 0.72 | 0 | 2253 |
| DblH9l01 | — | 37 | 10 | 0 | 0 | 5 | 2.06 | 0 | 1755 |
| mianra2018 | — | 24 | 19 | 0 | 0 | 10 | 0.59 | 0 | 1480 |
| ЯИЧКИМОХНАТЫЕ | — | 26 | 6 | 0 | 6 | 4 | 0.96 | 0 | 1334 |
| abd_aboshakra | — | 16 | 5 | 0 | 0 | 7 | 0.52 | 0 | 730 |
| SkySilverDeKosta | — | 6 | 1 | 0 | 0 | 7 | 0.21 | 0 | 235 |
| mune09 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.