decode: proto 304 · 2742 stat syncs · 702 zone events · 1040 soldier mappings · 5.81s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BettyBoi | 1786▲ +41 | 103 | 48 | 9 | 32 | 10 | 1.98 | 0 | 8900 |
| DEMAN_KYIV_UA | 908▼ -16 | 45 | 20 | 6 | 0 | 13 | 1.05 | 1 | 5020 |
| kolya34453 | 1555▲ +14 | 48 | 24 | 1 | 32 | 11 | 0.64 | 1 | 4804 |
| ImgonnaDie | 1231▲ +59 | 57 | 24 | 5 | 3 | 11 | 1.73 | 2 | 4572 |
| mysz6865 | 526▼ -60 | 39 | 16 | 2 | 10 | 16 | 0.41 | 1 | 4389 |
| hmjcefa#1 | 834▲ +19 | 63 | 26 | 4 | 0 | 7 | 1.62 | 1 | 4009 |
| ekbaeck_h | 1099▲ +5 | 27 | 15 | 0 | 16 | 9 | 0.50 | 2 | 2498 |
| ENLISTEDCOMMAND ✗ | 581▼ -26 | 25 | 14 | 0 | 0 | 12 | 0.43 | 1 | 1820 |
| manupe07 ✗ | 574▼ -60 | 14 | 3 | 0 | 0 | 7 | 0.26 | 1 | 1145 |
| humid-cleaver2@psn | 400 | 12 | 2 | 0 | 0 | 7 | 0.41 | 0 | 440 |
| GabrielBoyman (AI) | — | 6 | 2 | 0 | 0 | 3 | 0.38 | 0 | 255 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Palora | 938▲ +25 | 72 | 12 | 11 | 14 | 6 | 2.77 | 0 | 7359 |
| MAtthi999 | 955▲ +78 | 84 | 14 | 6 | 13 | 10 | 2.10 | 0 | 5546 |
| ToNeLe90GeR | 1531▲ +70 | 93 | 13 | 1 | 35 | 9 | 1.75 | 0 | 4703 |
| Rotaszyński | 997▲ +39 | 69 | 48 | 0 | 11 | 10 | 1.00 | 0 | 4504 |
| Aldoblomacy@psn | 1374▲ +23 | 59 | 25 | 1 | 7 | 12 | 1.13 | 0 | 3755 |
| hyppervier@psn | 1729▼ -6 | 67 | 19 | 0 | 1 | 9 | 1.60 | 0 | 3689 |
| BloodWork57314 | 880▼ -120 | 24 | 3 | 4 | 15 | 11 | 0.50 | 0 | 2881 |
| Agthedaddy | 694▼ -19 | 28 | 16 | 0 | 0 | 9 | 0.88 | 0 | 1835 |
| D4NXISOx_-@psn | 568▼ -30 | 34 | 8 | 0 | 0 | 11 | 0.63 | 0 | 1475 |
| barmenchik#1 | 1016▼ -35 | 11 | 2 | 0 | 0 | 8 | 0.32 | 0 | 820 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:39 | sector_1_a | Axis | 22 | ImgonnaDie, DEMAN_KYIV_UA, mysz6865, kolya34453, manupe07 |
| 8:20 | sector_2_b | Axis | 2 | ImgonnaDie, ekbaeck_h |
| 18:29 | sector_3 | Axis | 4 | hmjcefa#1, ekbaeck_h, ENLISTEDCOMMAND |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.