decode: proto 304 · 1475 stat syncs · 688 zone events · 588 soldier mappings · 2.98s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SHESHL1L1 | — | 86 | 6 | 3 | 0 | 1 | 14.33 | 0 | 4825 |
| fumer007 | — | 69 | 13 | 2 | 60 | 3 | 2.76 | 0 | 4718 |
| BId__U | — | 34 | 11 | 1 | 0 | 4 | 2.12 | 0 | 1770 |
| BL_laci | — | 22 | 4 | 4 | 0 | 8 | 0.65 | 0 | 1625 |
| Dirirm | — | 47 | 1 | 0 | 0 | 6 | 2.14 | 0 | 1565 |
| Facasogg@psn | — | 22 | 10 | 3 | 0 | 13 | 0.56 | 0 | 1295 |
| Negrotozoit | — | 19 | 0 | 0 | 0 | 6 | 0.79 | 0 | 675 |
| Kenkan (AI) | — | 6 | 3 | 0 | 12 | 3 | 0.40 | 0 | 576 |
| lucxose_49@psn | — | 10 | 0 | 0 | 0 | 4 | 0.62 | 0 | 520 |
| Bennythebean609@live | — | 10 | 0 | 0 | 0 | 5 | 0.36 | 0 | 340 |
| Nr3p_2@psn ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.33 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Einfach_Breit | — | 41 | 26 | 0 | 0 | 8 | 0.98 | 0 | 2200 |
| MR_KARA | — | 24 | 17 | 2 | 0 | 9 | 0.77 | 0 | 1925 |
| Marecek8441@live | — | 31 | 27 | 0 | 0 | 9 | 0.72 | 0 | 1855 |
| EpicCat66@live | — | 18 | 13 | 1 | 0 | 15 | 0.34 | 0 | 1540 |
| quick_rifle93@psn | — | 23 | 18 | 0 | 0 | 8 | 0.85 | 0 | 1495 |
| GaryJink@psn | — | 21 | 17 | 0 | 0 | 9 | 0.64 | 0 | 1339 |
| PlsShowMeUranus | — | 20 | 11 | 0 | 0 | 9 | 0.69 | 0 | 1035 |
| magicnoo9@live | — | 17 | 15 | 0 | 0 | 8 | 0.59 | 0 | 1035 |
| BEAR250190@live | — | 14 | 9 | 0 | 0 | 5 | 0.67 | 0 | 700 |
| Nudelauflauf081@live ✗ | — | 12 | 6 | 0 | 0 | 6 | 0.55 | 0 | 590 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.