decode: proto 304 · 2782 stat syncs · 0 zone events · 1011 soldier mappings · 8.77s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Flying_Bacon12 | 1792▲ +13 | 71 | 47 | 4 | 24 | 14 | 0.88 | 0 | 6086 |
| chopa071 | 1306▲ +9 | 68 | 20 | 4 | 5 | 10 | 1.11 | 0 | 5046 |
| Советскийсолдат#1 | 1440▲ +56 | 97 | 33 | 1 | 24 | 7 | 2.37 | 0 | 5035 |
| DvcXeno | 1712▲ +10 | 38 | 23 | 0 | 42 | 10 | 0.68 | 0 | 4133 |
| Maestro1402 | 400 | 44 | 26 | 0 | 9 | 16 | 0.51 | 0 | 2735 |
| vladyslav_doroni | 400 | 36 | 16 | 0 | 0 | 8 | 0.84 | 0 | 1965 |
| going_war#1 | 568▼ -28 | 36 | 16 | 0 | 0 | 11 | 0.61 | 0 | 1815 |
| Ojitozjr@live | 524▼ -6 | 23 | 12 | 0 | 0 | 0 | 3.83 | 0 | 1380 |
| bruhlmaohel | 759▼ -88 | 17 | 11 | 0 | 0 | 8 | 0.35 | 0 | 1013 |
| Steve098546@psn ✗ | 1184▼ -28 | 8 | 7 | 0 | 1 | 6 | 0.32 | 0 | 605 |
| Coici8516 (AI) | — | 1 | 0 | 0 | 0 | 5 | 0.04 | 0 | 50 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| portpremier930 | 1713▲ +36 | 88 | 58 | 0 | 84 | 5 | 2.32 | 0 | 6409 |
| ZyphireX | 1650▲ +36 | 84 | 60 | 0 | 26 | 4 | 3.00 | 0 | 4922 |
| hh2311 | 1185▼ -2 | 55 | 8 | 8 | 0 | 5 | 1.41 | 0 | 4339 |
| Post_Modern | 1636▲ +4 | 63 | 36 | 0 | 0 | 6 | 1.85 | 0 | 3908 |
| Dagoberttt_Duck@psn | 1511▲ +18 | 67 | 35 | 0 | 0 | 14 | 0.96 | 0 | 3495 |
| swyi | 1118▲ +75 | 59 | 38 | 0 | 0 | 12 | 0.98 | 0 | 3270 |
| ybitsa_grethki | 1094▲ +16 | 31 | 18 | 1 | 41 | 5 | 0.97 | 0 | 3177 |
| krasnyychay | 1254▼ -14 | 42 | 17 | 2 | 0 | 8 | 1.14 | 0 | 2506 |
| vonRachottCz | 400▼ -4 | 30 | 6 | 0 | 0 | 10 | 0.38 | 0 | 1140 |
| sturmgruppen | 400 | 4 | 4 | 0 | 0 | 5 | 0.17 | 0 | 415 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_1 | USSR | 0 | |
| 11:47 | sector_1 | USSR | 0 | |
| 18:40 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.