decode: proto 304 · 2291 stat syncs · 1362 zone events · 933 soldier mappings · 5.47s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Assassins982475@live | 828▼ -1 | 158 | 158 | 0 | 0 | 2 | 31.60 | 0 | 12315 |
| Brawn51698 (AI) | — | 28 | 21 | 0 | 6 | 11 | 0.48 | 1 | 2239 |
| Hater61205 (AI) | — | 24 | 15 | 0 | 0 | 13 | 0.36 | 2 | 2155 |
| Cheetor12 (AI) | — | 25 | 22 | 0 | 10 | 11 | 0.45 | 1 | 2093 |
| mortent (AI) | — | 25 | 19 | 0 | 6 | 12 | 0.40 | 0 | 1814 |
| kubsken66 (AI) | — | 27 | 14 | 0 | 0 | 8 | 0.64 | 1 | 1755 |
| SpendoSe (AI) | — | 26 | 16 | 1 | 0 | 13 | 0.39 | 1 | 1705 |
| shesunova5376 (AI) | — | 26 | 12 | 0 | 0 | 10 | 0.49 | 0 | 1675 |
| vizubaxangefac (AI) | — | 21 | 9 | 0 | 0 | 12 | 0.34 | 0 | 1530 |
| ipataye05 (AI) | — | 14 | 10 | 0 | 2 | 11 | 0.23 | 1 | 1323 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TwitchG4167@live | 1258▲ +11 | 141 | 18 | 5 | 0 | 1 | 28.20 | 0 | 7398 |
| T7Destroyer2332@live | 1070▼ -129 | 84 | 41 | 0 | 23 | 3 | 3.36 | 0 | 4652 |
| BBK025 (AI) | — | 43 | 35 | 0 | 0 | 6 | 1.16 | 0 | 2706 |
| InterKingDarso (AI) | — | 47 | 22 | 0 | 8 | 9 | 1.04 | 0 | 2694 |
| WoOdel40569 (AI) | — | 48 | 19 | 0 | 0 | 7 | 1.12 | 0 | 2210 |
| Kerray123P (AI) | — | 37 | 21 | 0 | 2 | 8 | 0.79 | 0 | 2180 |
| Zzauhaung (AI) | — | 40 | 18 | 0 | 2 | 6 | 1.08 | 0 | 1974 |
| santaba (AI) | — | 35 | 17 | 0 | 4 | 10 | 0.60 | 0 | 1944 |
| Omebutper (AI) | — | 27 | 18 | 0 | 0 | 8 | 0.64 | 0 | 1594 |
| kanoou (AI) | — | 23 | 11 | 0 | 0 | 7 | 0.55 | 0 | 1184 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:48 | sector_1 | Axis | 4 | ipataye05, Hater61205, Cheetor12 |
| 18:01 | sector_2_a | Axis | 4 | kubsken66, Hater61205, Brawn51698, SpendoSe |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.