decode: proto 304 · 2200 stat syncs · 412 zone events · 846 soldier mappings · 5.69s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AXX#2 | 1162▼ -3 | 29 | 14 | 6 | 9 | 10 | 0.58 | 0 | 4304 |
| codemax77 | 1471▲ +13 | 55 | 41 | 0 | 16 | 8 | 1.15 | 0 | 4063 |
| SuomiTaistelija | 1050▲ +39 | 34 | 18 | 0 | 29 | 13 | 0.42 | 0 | 3155 |
| -4pok- | 1576▲ +12 | 45 | 27 | 1 | 1 | 0 | 15.00 | 0 | 2819 |
| big_cliff21@psn ✗ | 627▼ -31 | 30 | 21 | 1 | 0 | 17 | 0.35 | 0 | 2135 |
| __ZISS__ ✗ | 1628▼ -7 | 10 | 6 | 0 | 39 | 4 | 0.42 | 0 | 1974 |
| Шайтантруба | 1642▼ -10 | 35 | 15 | 1 | 2 | 11 | 0.73 | 0 | 1973 |
| ficer17 | 1059▼ -14 | 26 | 17 | 0 | 0 | 7 | 0.70 | 0 | 1555 |
| iODESSA | 435▼ -4 | 14 | 8 | 1 | 19 | 6 | 0.50 | 0 | 1360 |
| MBinaCut@psn ✗ | 400▲ +150 | 9 | 9 | 0 | 0 | 9 | 0.21 | 0 | 625 |
| DeadSKIN (AI) | — | 4 | 1 | 0 | 6 | 4 | 0.17 | 0 | 364 |
| AlexeiOnE (AI) | — | 7 | 2 | 0 | 0 | 7 | 0.19 | 0 | 345 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yetylidozrout | 413▼ -13 | 12 | 6 | 14 | 0 | 4 | 1.00 | 0 | 6955 |
| TET9I_3UHA | 1648▲ +6 | 81 | 8 | 6 | 4 | 11 | 1.19 | 0 | 4576 |
| Telue | 1697▲ +7 | 78 | 3 | 2 | 2 | 3 | 4.33 | 0 | 4173 |
| L3Enjoyer109 | 1305▲ +8 | 68 | 20 | 1 | 22 | 9 | 0.97 | 0 | 4138 |
| Ivan_Tiogen | 1951▲ +12 | 74 | 23 | 3 | 27 | 5 | 2.06 | 0 | 3836 |
| ThompsoNN | 1881▲ +6 | 65 | 7 | 1 | 6 | 3 | 4.06 | 0 | 3118 |
| Ludwig2123 | 461▼ -27 | 34 | 20 | 0 | 21 | 8 | 0.67 | 0 | 2185 |
| Piff_Puff_ | 422▼ -27 | 35 | 18 | 0 | 6 | 1 | 2.92 | 0 | 1933 |
| reza66qqqq@psn | 400 | 34 | 5 | 0 | 1 | 2 | 3.40 | 0 | 1814 |
| Chimprobert24 ✗ | 400▲ +150 | 24 | 2 | 0 | 1 | 2 | 3.43 | 0 | 964 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 18:00 | sector_1_c | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.