decode: proto 304 · 2646 stat syncs · 632 zone events · 963 soldier mappings · 4.29s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| forguru@psn | 1916▲ +20 | 110 | 29 | 6 | 31 | 12 | 1.64 | 0 | 6960 |
| jb3_4415@psn | 1111▲ +81 | 112 | 38 | 5 | 0 | 8 | 2.43 | 0 | 5801 |
| aquiles_arzate3@psn | 478▲ +9 | 83 | 16 | 0 | 0 | 11 | 1.77 | 0 | 3570 |
| CarrerasBC@psn | 400 | 69 | 15 | 0 | 0 | 8 | 1.57 | 0 | 2800 |
| Heavy_Seal_Six@psn | 962▼ -38 | 58 | 6 | 0 | 8 | 4 | 3.05 | 0 | 2626 |
| Davizucks@psn | 904▼ -96 | 46 | 14 | 0 | 0 | 10 | 1.00 | 0 | 2345 |
| Majimen (AI) | — | 14 | 4 | 1 | 14 | 5 | 0.47 | 0 | 1186 |
| ADAN674 (AI) | — | 12 | 7 | 0 | 12 | 4 | 0.60 | 0 | 1082 |
| oleeszx (AI) | — | 17 | 6 | 0 | 4 | 4 | 0.61 | 0 | 1004 |
| popion9238 (AI) | — | 16 | 5 | 0 | 0 | 7 | 0.46 | 0 | 729 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CptBrin@psn | 1753▲ +14 | 117 | 45 | 6 | 3 | 9 | 2.54 | 1 | 7430 |
| Adequate_Ted@psn | 938▼ -11 | 55 | 32 | 0 | 2 | 12 | 0.82 | 1 | 3730 |
| Mediocre_Ned@psn | 1215▼ -6 | 38 | 19 | 1 | 4 | 10 | 0.83 | 1 | 3545 |
| Derby-Dan-3@psn | 491▼ -27 | 41 | 21 | 1 | 0 | 13 | 0.63 | 2 | 2795 |
| captain_AA13@psn | 400 | 30 | 17 | 3 | 0 | 10 | 0.73 | 1 | 2655 |
| Fallen09 (AI) | — | 25 | 13 | 0 | 20 | 11 | 0.44 | 0 | 1989 |
| mielax (AI) | — | 19 | 9 | 0 | 0 | 10 | 0.36 | 1 | 1704 |
| karlusion24 (AI) | — | 13 | 10 | 0 | 20 | 10 | 0.23 | 0 | 1568 |
| sTIAME (AI) | — | 23 | 8 | 1 | 0 | 9 | 0.43 | 1 | 1455 |
| Isatik1234 (AI) | — | 16 | 8 | 0 | 4 | 11 | 0.27 | 1 | 1289 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:33 | sector_1_a | Western Allies | 6 | Mediocre_Ned@psn, Derby-Dan-3@psn, Isatik1234, sTIAME |
| 18:05 | sector_2_a | Western Allies | 14 | Adequate_Ted@psn, CptBrin@psn, Derby-Dan-3@psn, captain_AA13@psn, mielax |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.