decode: proto 304 · 2703 stat syncs · 858 zone events · 957 soldier mappings · 3597979.58s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:10 | sector_1_a | Axis | 7 | Dinozavrik616, Ursus__ |
| 9:50 | sector_2_b | Axis | 24 | Dinozavrik616, Kazumin, stalkerkrizis2, shopik80, Ursus__, li_huizhao@psn, Czolgista24_24, Deerisland, idoniscomcoi |
| 11:29 | sector_3_a | Axis | 7 | Kazumin, shopik80, Ursus__, Czolgista24_24, Deerisland |
| 13:36 | sector_4_a | Axis | 9 | Dinozavrik616, Ursus__, Czolgista24_24 |
| 17:40 | sector_5_b | Axis | 6 | -Master_Blaster-, stalkerkrizis2, idoniscomcoi |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.