decode: proto 304 · 2362 stat syncs · 698 zone events · 823 soldier mappings · 3126240.48s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:39 | sector_1 | USSR | 3 | timheeftswag, ROBOT_13 |
| 9:36 | sector_2_b | USSR | 1 | kjhkjh040602#1 |
| 13:25 | sector_3_b | USSR | 7 | vadim45214, motor_wiel@psn, kjhkjh040602#1, SnudEnspis |
| 17:35 | sector_4_c | USSR | 5 | vadim45214, ROBOT_13, TIMLUCAS |
| 19:36 | sector_5 | USSR | 13 | ROBOT_13, kupek123456, SnudEnspis |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.