decode: proto 304 · 2201 stat syncs · 622 zone events · 768 soldier mappings · 3641279.12s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:21 | sector_1 | Western Allies | 25 | rayid-_-rr@psn, seblefoufoudu95, Roramdi, H1st0rY, valantis53@psn, bikoleouf#1, xMuninx, Alowishu@live |
| 6:22 | sector_2_b | Western Allies | 7 | valantis53@psn, bikoleouf#1, Alowishu@live |
| 9:43 | sector_3 | Western Allies | 11 | rayid-_-rr@psn, seblefoufoudu95, Roramdi, valantis53@psn |
| 13:54 | sector_4_b | Western Allies | 6 | bikoleouf#1, Alowishu@live, willskay |
| 18:29 | sector_5 | Western Allies | 9 | H1st0rY, valantis53@psn, bikoleouf#1, xMuninx |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.