decode: proto 304 · 2241 stat syncs · 604 zone events · 821 soldier mappings · 3052118.0s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:52 | sector_1_b | Axis | 8 | Icetiger333, Ray60637, lllllIIIIIIllllI, RZ_TH8ReIZZ@psn |
| 4:33 | sector_2 | Axis | 3 | GoopYeen, Ray60637 |
| 7:11 | sector_3 | Axis | 11 | Ray60637, RZ_TH8ReIZZ@psn |
| 10:54 | sector_4 | Axis | 4 | Ray60637, lllllIIIIIIllllI, RZ_TH8ReIZZ@psn |
| 17:51 | sector_5_b | Axis | 2 | GoopYeen, RZ_TH8ReIZZ@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.