decode: proto 304 · 2065 stat syncs · 616 zone events · 698 soldier mappings · 2967503.8s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:59 | sector_1_a | USSR | 3 | Baby__mammoth, swat00150 |
| 7:40 | sector_2_b | USSR | 7 | Сидорович#17, ff08, swat00150, -LoboSolitario- |
| 11:40 | sector_3_a | USSR | 2 | ff08, swat00150 |
| 13:27 | sector_4_a | USSR | 9 | Baby__mammoth, Сидорович#17, -LoboSolitario- |
| 18:30 | sector_5_b | USSR | 9 | Сидорович#17, swat00150, -LoboSolitario-, przemo000 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.