decode: proto 304 · 2446 stat syncs · 746 zone events · 836 soldier mappings · 3360023.07s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:25 | sector_1_a | Axis | 13 | UPRO-27@psn, david_junker, Alex6185R |
| 7:34 | sector_2_a | Axis | 9 | UPRO-27@psn, Crab_asacomba, ponk#3, markpoley, Alex6185R |
| 10:46 | sector_3_a | Axis | 3 | david_junker, Alex6185R |
| 14:29 | sector_4_a | Axis | 8 | UPRO-27@psn, david_junker, Logi385226139 |
| 18:38 | sector_5_a | Axis | 4 | markpoley, Alex6185R |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.