decode: proto 304 · 3523 stat syncs · 1066 zone events · 1261 soldier mappings · 2263661.13s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:45 | sector_1 | USSR | 6 | anran_139@psn, Psygogwak#1, sigmozov, Edyidkbro, elmamos |
| 9:02 | sector_2_b | USSR | 7 | skywea, anran_139@psn, Psygogwak#1, Swanndolia, Edyidkbro |
| 19:34 | sector_3 | USSR | 3 | anran_139@psn, oliverstime |
| 25:09 | sector_4_a | USSR | 3 | skywea, gamegamer2611 |
| 33:04 | sector_5 | USSR | 5 | skywea, anran_139@psn, Psygogwak#1, Swanndolia |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.